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Select objects by modifier?
show user profile  cartwright_mj
I have a scene with many objects, modelled various ways. When I select all and 'convert to poly', any world space modifiers remain. The WSM in question is the subdivide. I would like a quick way to select objects with this modifier without having to click on each object to check the stack. Thanks
read 341 times
5/24/2016 1:55:29 PM (last edit: 5/24/2016 1:55:29 PM)
show user profile  FX
http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb

read 338 times
5/24/2016 2:22:03 PM (last edit: 5/24/2016 2:22:03 PM)
show user profile  ijzerman
Check out the soulburn scripts, it comes with a select by modifier utility. http://www.neilblevins.com/cg_tools/cg_tools.htm

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Pushing buttons since "86
read 336 times
5/24/2016 2:32:11 PM (last edit: 5/24/2016 2:32:11 PM)
show user profile  cartwright_mj
Perfect
read 329 times
5/24/2016 4:27:57 PM (last edit: 5/24/2016 4:27:57 PM)
show user profile  Garp
You could also type in
select (for x in objects where x.modifiers[#subdivide] != undefined collect x)




read 324 times
5/24/2016 5:24:39 PM (last edit: 5/24/2016 5:24:39 PM)
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