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Poll
Do you use RPManager?
yes
1 votes
no
3 votes
sometimes
0 votes
something else
1 votes

 
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RPManager
show user profile  reeves1984
Do you use it?

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 929 times
10/19/2011 2:55:40 PM (last edit: 10/19/2011 2:55:40 PM)
show user profile  reeves1984
By the by, if you don't - do you render in passes? And I don't mean framebuffers. I mean layers, seperating the floor, the object, the fg to the bg etc.

If so how? Scene states (I think Nik said he did?)

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 907 times
10/19/2011 4:17:52 PM (last edit: 10/19/2011 4:17:52 PM)
show user profile  Bolteon
are you talking about max?

-Marko Mandaric



read 888 times
10/19/2011 7:16:47 PM (last edit: 10/19/2011 7:16:47 PM)
show user profile  Andypandy7
I use it.

To separate stuff out into layers like you describe you need to do a property collect on the objects.

Make a pass called Walls, add all the objects affected by the walls, then add those objects to the property set.

It's under "properties" then create set.

RPmanager is a very useful tool, it's pretty much doing what Render Layers do in Maya, although not as easy to get your head round, once you get going it works nicely.

_________________________________
http://www.andy-gilbert.com

read 887 times
10/19/2011 7:20:11 PM (last edit: 10/19/2011 7:20:11 PM)
show user profile  Dub.
I use it.

It's pretty much as powerful as you want it to be.

THe only downside is that it is a script so it can be a little slow.
It also takes a little bit to get used to.

It is fantastic once you're up and running though.


read 876 times
10/20/2011 9:03:13 AM (last edit: 10/20/2011 9:03:13 AM)
show user profile  reeves1984
Ya Bolts.

Cheers guys, thats exactly what I've been told, and been shown, it looks a bit OTT and maybe not a great UI but does the things you need it seems.

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 875 times
10/20/2011 9:34:03 AM (last edit: 10/20/2011 9:34:03 AM)
show user profile  Nanne
I use LPMhttp://www.lukashi.com/LPM.php
it's a free script with a great interface and video tutorials to get you started. It has some cool features and works very well with render farms, even Backburner. (And it supports V-Ray and V-Ray Object Properties) I always send to Backburner, even when just rendering locally on one computer, because it gives a nice list of all your passes being rendered, and some statistics on render times, and it's free... that is, already included in Max.

But now I'm trying out the State Sets feature in Max 2012 SAP, so far so good I have to say :)

Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 871 times
10/20/2011 9:40:05 AM (last edit: 10/20/2011 9:41:53 AM)
show user profile  Bolteon
"THe only downside is that it is a script so it can be a little slow."



yeah, it's good-ish. until you throw anything with 1000's of objects into the mix. then it's worthless... (in our usual instance, CAD data)

-Marko Mandaric



read 857 times
10/20/2011 11:06:59 AM (last edit: 10/20/2011 11:06:59 AM)
show user profile  reeves1984
Ah yeah I bet it does cause problems. That's going to be slow in any app to be fair, plugin script or inbuilt.

Maybe more so in a script though.
Nanne! Thanks. That actually looks much more like how XSI's works, but I'll have a look.

State sets looks interesting! I couldn't be arsed to watch a 40min video about it on Area though. Stupid name though, I know its related to scene states but still if it's actually like passes or render layers, use similar names please.

--
Simon Reeves


www.simonreeves.com - VFX Artist & Blog
twitter


www.analogstudio.co.uk <-- I work here

read 851 times
10/20/2011 12:02:21 PM (last edit: 10/20/2011 12:02:21 PM)
show user profile  Nanne
40min video on Area? Link please!! :D I would love to see that.

I'm guessing the name is derived from the old Scene State feature in Max. And it is actually more then just render layers. You can use it for different scene setups. I.e. One state for day time lighting, and another for night time, with different light sources turned on/off or different values, different textures/materials etc, etc, you can even make different State Sets for different View port Configuration (i.e. one 4 views wireframe, one 2 views with the Realistic viewport rendering, one with 2 view ports and the Graph editor, and then easily switch between them while working). And it comes with After Effects integration with exporting of Solids, Lights, Cameras and Nulls. Also when you have rendered out the states, you can comp them togehter with different blending modes and masks with the Slate node-based work flow, even apply blending colour correction and when you done those blend modes and colour correction will be reflected in AE. Also, if you move a solid in AE that change can be transformed back to Max, so it's a two-way communication :)

By the way, here are two shorter videos on State Sets:




And here is a text tutorial:http://www.offsetnull.com/3ds-max/ae-interoperability/

Now if they can only get Adobe to support FBX geometry in AE then that software might have a chance to compete with Nuke for compositing... well probably not, but at least it would be a step in the right direction :P

Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 833 times
10/20/2011 11:12:29 PM (last edit: 10/21/2011 12:22:00 AM)
show user profile  Dub.
I also hate videos of 3D UI stuff. I can't be bothered sitting through someone heavy breathing their way through menus. Just post a list and some screenshots people! Videos are for when you need to show the movement of something.


read 820 times
10/21/2011 12:05:09 AM (last edit: 10/21/2011 12:05:09 AM)
show user profile  Nanne
Videos are awesome! :) I'm to lazy to read manuals and tutorials. A video tutorial is like a lecture, and I can take notes at the same time, it's awesome :) If you want movement you could always follow the mouse cursor :P

Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 819 times
10/21/2011 12:13:45 AM (last edit: 10/21/2011 12:13:45 AM)
show user profile  Dub.
maybe it's because I'm a fast reader. I can easily skim read a whole page of type in 3-4 secs to see if it contains what I am looking for. With a video it wouldn't have even started playing yet.


read 814 times
10/21/2011 12:52:53 AM (last edit: 10/21/2011 12:52:53 AM)
show user profile  Nanne
True that! :)

but back to topic please :)

and in case you missed it Dub. here is a text tutorial for you: http://www.offsetnull.com/3ds-max/ae-interoperability/


Kristoffer Helander
www.kristofferhelander.se
  :: Works ::   |  :: Resumé ::   |  :: Contact ::   |  :: CG Blog ::   |  :: Links ::     
read 812 times
10/21/2011 12:58:30 AM (last edit: 10/21/2011 12:58:30 AM)
show user profile  khamski
Aww.. That ae <> max approach along with recording idea is surprisingly awesome for me!
thx Nanne!



read 792 times
10/21/2011 10:07:08 AM (last edit: 10/21/2011 10:07:08 AM)
 
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