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rigging transformer
show user profile  Robroy
Hi there,

I am currently modelling this:

I want to animate it at the end (not transforming, just walking and moving etc). What is the best way to get it moving? For example, would I need to use bones, or could I just create the pivot points where joints should be? Or any other method?

Any help would be amazing :)

thanks Rob
read 438 times
2/20/2012 10:41:39 PM (last edit: 2/20/2012 10:41:39 PM)
show user profile  nemac
You may find these video tutorials from digital tutors useful:

Beginner's Guide to Rigging in 3ds Max 2011 http://www.digitaltutors.com/11/training.php?pid=505

Character Rigging for Production in 3ds Max http://www.digitaltutors.com/11/training.php?pid=332

read 426 times
2/21/2012 1:12:24 AM (last edit: 2/21/2012 1:12:24 AM)
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