Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography


Featured Threads
  inspiration alert!!!
(36 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies)
  Maxforums.org Members Gallery
(516 replies)
  SON OF POST YOURSELF
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Rigging / skinning workarounds
show user profile  digital3ds
I spend 9 hours on a rig, or more, only to find out that my pinky bone is a fraction of an inch off. Same thing with the shoulders, or an other bone for that matter.

Can you make a rig, skin it to get a good feel, then go back in and adjust the bones post skin without the (edit bones) affecting the skin deformation?

Or does anyone have a good workflow you use to battle this issue?
- Mike Sawicki




read 328 times
7/1/2012 12:02:46 AM (last edit: 7/1/2012 12:02:46 AM)
show user profile  harmonic01
Totally possible. I haven't used 3dsmax in a long while but in the Skin modifier there's a button or check box somewhere that let's you do just that.

I'll see if I can find it.
read 320 times
7/1/2012 12:32:36 AM (last edit: 7/1/2012 12:32:36 AM)
show user profile  harmonic01
In skin modifier, under "Advanced Parameters"
uncheck "Always Deform", adjust bone positions, check that back on. :D

"Always Deform
A toggle useful for editing the transformation relationship between bones and the controlled points. This relationship is initially set when Skin is applied. To change the relationship, turn off Always Deform, move the object or the bones, and reactivate. The new transformation relationship is now used."
read 316 times
7/1/2012 12:50:37 AM (last edit: 7/1/2012 12:50:37 AM)
show user profile  digital3ds
Perfect! Thanks, I'll try it out
- Mike Sawicki




read 310 times
7/1/2012 1:56:12 AM (last edit: 7/1/2012 1:56:12 AM)
show user profile  digital3ds
Works perfectly, thanks again!
- Mike Sawicki




read 283 times
7/2/2012 5:43:51 AM (last edit: 7/2/2012 5:43:51 AM)
#Maxforums IRC
Open chat window


Support Maxforums.org