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Rigging a hand?
show user profile  rob@dynamic
Hi all,

I have a quick question... What is the best way for rigging a human hand for simple movements e.g. gripping. I will be rigging just a hand no arm etc...

Cheers


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read 572 times
1/28/2009 3:22:29 AM (last edit: 1/28/2009 3:22:29 AM)
show user profile  mrgrotey
http://www.garydave.com/tutorials/rigchar/page08.php


Whether its the best way or not I dont know but it certainly is a way




read 570 times
1/28/2009 3:28:34 AM (last edit: 1/28/2009 3:29:30 AM)
show user profile  rob@dynamic
cheers for the link grote, can i also rig it using a biped? or are biped only for full skelatal models?


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read 559 times
1/28/2009 3:39:55 AM (last edit: 1/28/2009 3:39:55 AM)
show user profile  tuna
Remember to add bones into the palm of the hand as well otherwise you'll end up with a very stiff looking hand as it grips stuff.
read 540 times
1/28/2009 6:37:33 AM (last edit: 1/28/2009 6:37:33 AM)
show user profile  rob@dynamic
this is driving me to the point of a breakdown. the max file im working with is a really dense mesh and is making the rigging a pain in the ass!! i'm using a biped at min and getting nowhere fast! neadvice guys?

{edit}

Random question time....Anyone got any tips about how i'd go about modelling a bin liner full of rubbish?


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read 536 times
1/28/2009 6:41:22 AM (last edit: 1/28/2009 7:11:45 AM)
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