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Retopo - Problem with StepBuild
show user profile  GreenFlag
Hi,

I got a model which is a little chaotic and which I need to retopologize.
Usually I use Stepbuild for that, The only problem is that this time when I click to create the points, they don't appear.
I tried to flip the polys of the target surface and change the offset, on the +0,5 and -0,5, I got to create some points but then they dont want to join with the shift+drag to create polys.

I am a little bit stuck here, any idea?

thanks :)
read 394 times
1/26/2015 2:40:12 PM (last edit: 1/26/2015 2:40:12 PM)
show user profile  K-tonne
verts might be tiny- check in preferences, change the amount slightly and see if they come back
verts might be under the surface of the model you're trying to retop- check the offset value in the ribbon- freeform etc
test with another mesh to see if the issue isn't with the retop itself
use zbrush :)

Website and Portfolio

read 380 times
1/26/2015 3:57:55 PM (last edit: 1/26/2015 3:57:55 PM)
show user profile  Dave
The original mesh might be a little f0rk3d, try cleaning normals and/or resetting xform.
You need to have the base object added to some... thing, right? So Max knows to "draw" on it?
Is the new geometry being created within a different (and hidden) layer?
Use 3d coat :)

"I flew over Egypt once"

read 376 times
1/26/2015 4:31:26 PM (last edit: 1/26/2015 4:31:26 PM)
show user profile  GreenFlag
thanks for your replies!
what a hell always to import meshs..but what to do..
@K-tonne:
- I checked, vertex size = 2, it's ok
- I had tried to change the offset and there is only 1 config. where it works, it is by offset = 0,5 and beyond. I am in meters, so they come like very far to the back of the surface. I tried to put offset like -0,5 so it can come to the front but didnt want to create the points anymore. ahh!
- I had also tested with another mesh, no problem there
- yeah.. :-) I know, Zbrush, 1 friend has it in the studio, I tried many times but didnt go thru really, I would need more practice there I guess..
read 370 times
1/26/2015 5:10:24 PM (last edit: 1/26/2015 5:10:24 PM)
show user profile  GreenFlag
@Dave:
thanks!!! it works now! ;-)
I think XForm did the job...

In between i got another mesh from the same thing but in a lower poly version, which is LOT better, it came as an igs instead of a 3ds.

I started working on that but something very crazy happened, I think I will create a new post with a picture for that , the Retopo problem has been solved here.

thanks
read 360 times
1/26/2015 6:22:34 PM (last edit: 1/26/2015 6:22:34 PM)
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