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How to resolve mapping texture
show user profile  sarabrown09
Hye, i still dont quite use of using 3ds max. please help.

i am modelling a hose and that hose is made from spline. then there's a connector and stuff. it is made from other object. then all the object i put a texture first and then i attached all the object together cause that is want from the requirement.

however, when i render it shows a pop-up saying 'line 1 are not properly render'. See the picture below:

i also try to use bitmap but it wont appear. does anyone know how to resolve this? thank you.
read 425 times
7/18/2013 6:24:11 AM (last edit: 7/18/2013 6:24:11 AM)
show user profile  digital3ds
all you need to do is give it a uvw modifier, that will give it uvw coordinates, and your error will go away
- Mike Sawicki

read 416 times
7/18/2013 6:58:48 AM (last edit: 7/18/2013 6:58:48 AM)
show user profile  alipac
Go to the modifier tab
and select UVmap
the use any mode (planar, cylinder,...)
read 295 times
8/4/2013 1:27:06 AM (last edit: 8/4/2013 1:27:06 AM)
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