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resolution question
show user profile  stevey2shoes
Hi
why is it that when I set the resolution to 1920x 1080 and render as a still picture it comes out ok, but if I render the same as an avi, it comes out square, and the resolution means nothing?
steve
read 469 times
6/11/2011 6:14:11 PM (last edit: 6/11/2011 6:14:11 PM)
show user profile  stevey2shoes
in fact, nothing I do changes the output resolution.
All i get is a closer view of the image im trying to render,
My screens resolution is 1920x 1080 so that is what I put in the render settings, and that works for still pictures,
but EVERY attempt at an animation comes back as a box shaped resolution
this is REALLY frustrating.
Steve
read 451 times
6/11/2011 7:33:49 PM (last edit: 6/11/2011 7:33:49 PM)
show user profile  advance-software
not my area, but as no-one else is answering.

the consensus appears to be to avoid avi rendering because if it screws up/crashes you lose the entire sequence. so better to render a sequence of images & concatenate into an avi when done.
read 448 times
6/11/2011 7:35:31 PM (last edit: 6/11/2011 7:36:27 PM)
show user profile  Mr_Stabby
the max built in avi encoder is crap, just make tif's or something and compose later in vdub for example

read 441 times
6/11/2011 7:46:54 PM (last edit: 6/11/2011 7:46:54 PM)
show user profile  Mr_Stabby
better quality picture, smaller size

edit: o snap double post

read 440 times
6/11/2011 7:47:21 PM (last edit: 6/11/2011 7:47:34 PM)
show user profile  NLGFX_ger
never ever render AVIs....

my recommenadtion for most of the stuff -> PNG (24bit) sequences with alpha if required! :) should be the best file size and quality solution for you...
----------------------------------------
www.nextlevelsimulations.com
www.nextlevelgfx.de
skype: oli_at_home
read 429 times
6/11/2011 8:12:40 PM (last edit: 6/11/2011 8:12:40 PM)
show user profile  stevey2shoes
Thanks for the advice,I really do appreciate it. It was the same advice I got on the poser forums when their AVIs never played back,
Excuse my frustration but they also said I had to buy yet more software and do all the thinking for poser and effectively make thousand and thousands of separate pictures, and flick through them, because the software couldn't handle it, which seemed odd. And when I questioned it further they said, well, that's how its done, so.......
When I got annoyed about this on the poser forum, everyone got defensive and protective about poser, but I would have thought software as expensive as MAX could at least do something like animation, after it is quite fundamental to the whole idea of 3d animation.
I wouldn't pay thousands of pounds for a car then find out it only drives and doesn't stop, and if I wanted to stop I had to do it "the old fashioned way" and stick my feet though the floor.
Please understand I'm not arguing your advice, I welcome it, but my analogy does sort of paraphrase the problem, no?
Steve
read 422 times
6/11/2011 8:34:08 PM (last edit: 6/11/2011 8:34:08 PM)
show user profile  advance-software
you're right - it should work, but as that's not the best way of rendering who cares ?
read 418 times
6/11/2011 8:41:21 PM (last edit: 6/11/2011 8:41:21 PM)
show user profile  NLGFX_ger
sorry but COME ON!!!

Thats the best, most common and ONLY way to do proper animation. Of course you need a comp software like After Effects for example... there you can import image sequences you've rendered and convert them to any video format you like. If you are serious on this, you need a comp software anyways... no one uses 1:1 animation straight outta max. (or any other 3d package) as you need to comp it anyways... using different rendering passes etc... so you need it either way. Maybe for the most simple animations.... but you will get to a point where you need comp software...

Saying that only that 3dsmax doesnt put out proper AVIs or similar animation container formats makes it unworthy or crappy is simply a joke... dont get me wrong here, but thats the way it is ;)
----------------------------------------
www.nextlevelsimulations.com
www.nextlevelgfx.de
skype: oli_at_home
read 416 times
6/11/2011 8:44:53 PM (last edit: 6/11/2011 8:45:45 PM)
show user profile  stevey2shoes
OK
But it just sounds really weird.
When I researched this stuff I was told poser was the best animation software, then found out it struggled with really basic stuff, so I put it down to its comparative price, and that if I wanted to sort the problems, I needed to get other software. Also, when I've mentioned it on here, its been referred to as a toy. fair enough,
I then researched better quality software and it boiled down to 3ds max and maya. and people said it gave you more control, as it was a more professional piece of software.
I thenb found out that most animations using smoke, liquid or fire where using even mkore software at £500 a pop
Im still yet to make the decision as to whether or not to buy 3ds max, and that sort of price tag is a real deal breaker.
But to then find out that I STILL have to buy the same software that was going to sort a poser programs problems, and this could now cost me another £500 +, is one thing, but do I then buy after effects and find out that its only ion black and white or that it doesn't do sound, but I can buy another add on to solve this problem.
steve
read 409 times
6/11/2011 9:08:51 PM (last edit: 6/11/2011 9:08:51 PM)
show user profile  advance-software
blender is free ... though if you use it, it wouldn't hurt to make a donation to help pay for its development.

also check out softimage & cinema 4D if you don't like max/maya.

read 406 times
6/11/2011 9:11:11 PM (last edit: 6/11/2011 9:13:19 PM)
show user profile  mike_renouf
Am I missing something here - you don't need to buy any other software than max to build your individual frames into a movie. Why not use videopost? It's part of max.

EDIT: And while you're at it, why not try creating a Quicktime .mov file instead of .avi ?




read 386 times
6/11/2011 11:30:39 PM (last edit: 6/11/2011 11:35:14 PM)
show user profile  stevey2shoes
Thanks but will that sort the resolution problem, after all, it doesn't make sense that it asks me what resolution I want to render in, then I tell it, and it still renders to what ever width it sees fit, why does it bother to ask me?, but I will look into it , thanks.

I've thought of nothing else since last night other than now do I get after effects as well?, The issue is that since buying poser in January, I've come across all sorts of problems that I wasn't told about BEFORE I bought it,
Then to solve the problems, I've thrown X amount of money at my computer to solve it, and effectively made the biggest baddest packard bell you will find (computer shops words not mine)
and after all that It changed nothing and I'm no better off than when I first bought poser (except I'm poorer now),
To then consider splashing out max money to find out it has the same AVI problems as poser, IS disappointing, I know people here don't like a bad word said about max, and I understand that, and apologise if i offend or upset anyone.
When I asked my brother what he thought, he took the forums side, and said that I was expecting too much of max to ask it to animate. So now I feel like....... and hold your fire here....... that I'm buying a £2000 pencil, sure people will say you can make award wining art with it, and people have, but to draw a straight line you now need a £2000 ruler. If I argue that logic people say "yes but people have made great art with pencils for years so the pencil is not at fault, its you"
I'm now going to spend today further researching after effects to make a decision about that as well, but I fear it wont be the answer to my problems, just like everything else I've thrown my money at since poser.
Behind all this I fear that a fool and his money are soon parted, and I've already parted with so much and feel like such a fool, spending that such money AGAIN will make me feel twice the fool.
Steve
read 362 times
6/12/2011 9:40:44 AM (last edit: 6/12/2011 9:40:44 AM)
show user profile  advance-software
> why does it bother to ask me?

Sounds like a bug. Not all software does what it's supposed to but again you're worried about something that isn't important as rendering to avi isn't best practice in the first place.

Doesn't max ship with a free compositing program now ? (so no need for ae for the basics ?)

I'll now say something many here won't like but I don't want to see you waste your money.

Many here are locked in - they've used max for years & it would be a lot of effort to switch to another package - both emotionally & time spent retraining.

That said, it does support lots of plugins & third party renderers (eg. vray) so it is best at some things even if it is expensive.

A lot of high end work is done in Softimage so I'd check that out.

Think of it this way. Autodesk owned max. They then bought maya. They then bought Softimage.

Now part of that was because they wanted to buy up the competition, but why buy up the competition unless it's a threat ?

Ie. they think Softimage is better than max/maya or would not have bought it.

I've worked on projects in the past where the artists used Soft & never heard any complaints.

Disclaimer: I am a programmer & know nothing, so will probably be flamed for this, but its best you consider a situation from all sides before making a decision.

Max only runs on windows. Maya/Soft/Blender/C4D run on other platforms too. So max gives you windows lock in. This may or may not concern you.

maybe spend some time on the cgtalk forum where you'll hear opinions about all available packages from people with experience with each of them. on here you're going to get a pro-max bias because it's a max board.
read 356 times
6/12/2011 10:03:32 AM (last edit: 6/12/2011 10:14:57 AM)
show user profile  mike_renouf
Advance is right that there are a few of us who are "locked-in" to max, but that's only to be expected here on "max-forums". Also, you'll find plenty of rants here about how autodesk have screwed it up time and again, and how the program is buggy in some respects. We are generally locked-in to max because it is capable of some fantastic things, it's flexible and its one of the industry standards.

But the reason why you're getting MY back up at the moment is nothing to do with bad-mouthing Max, its more to do with the inconsistencies in your arguments:

"I've thrown X amount of money at my computer to solve it, and effectively made the biggest baddest packard bell you will find (computer shops words not mine)
and after all that It changed nothing"

In a previous thread didn't you say you were expecting Max to produce "hollywood style visuals"? Forgive me if I misrepresented your words, but spending about £2000 on a computer and buying a single licence of max is a pretty tight budget if you're expecting to produce anything for a blockbuster movie.

"but I would have thought software as expensive as MAX could at least do something like animation"

It can. Period. It just won't do it in the way that you have preconceived. Just like it wouldn't render car paints in the way you expected, dropping a small jpg into the glossy reflections slot.

NLGFX_ger: Saying that only that 3dsmax doesnt put out proper AVIs or similar animation container formats makes it unworthy or crappy is simply a joke... dont get me wrong here, but thats the way it is ;)
Stevey2shoes: OK, But it just sounds really weird.

No, it's not weird unless you haven't had any training or experience in 3D animation, and you have a preconceived idea of how you think it "should" work".

I fear that 90% of your frustrations are going to be down to lack of knowledge and patience. If you want my advice - on the strength of your difficulties so far - if you buy Max things will only get worse.




read 337 times
6/12/2011 10:19:34 AM (last edit: 6/12/2011 10:19:34 AM)
 
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