Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
The Life of a Sea Turtle - Tutorial by mrgrotey
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
replace objects in scene
Is there a way to replace objects in scene?
I mean merge object but so it is placed right where the object with the same name is standing.
And of course it gets same scale, rotation and so on.
So it basically replaces the object with the same name.
I have few scenes with a buding.
I've rendered all scenes, composed them in videoad and presented it to the client.
Client says color of the bulding changes.
So i have to re-render all scenes.
Now i have to change marterials of the building in all scenes.
Work wasn't organised correctly so changing materials is a hassle.
Would be great if i could change mats in one scene and then simply replace building in all other scenes by the one with updated materials.
read 308 times
4/29/2015 7:35:10 AM (last edit: 4/29/2015 8:01:48 AM)
lol it's there...
max is awesome
read 307 times
4/29/2015 7:35:52 AM (last edit: 4/29/2015 7:55:23 AM)
Slightly confused by your answer. Could you explain "it's there, max is awesome." I ask as I could use a good workflow fixing material settings in one scene and having my master scene auto update.
read 281 times
4/29/2015 11:03:58 AM (last edit: 4/29/2015 11:03:58 AM)
The function is already there.
Presented and fully working.
I never knew it's possible.
read 269 times
4/29/2015 1:33:34 PM (last edit: 4/29/2015 1:35:13 PM)
Ah.... yeah, I've never used that function either. Will do. Cheers.
read 264 times
4/29/2015 1:35:54 PM (last edit: 4/29/2015 1:36:15 PM)
Open chat window