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replace objects in scene
Is there a way to replace objects in scene?
I mean merge object but so it is placed right where the object with the same name is standing.
And of course it gets same scale, rotation and so on.
So it basically replaces the object with the same name.
I have few scenes with a buding.
I've rendered all scenes, composed them in videoad and presented it to the client.
Client says color of the bulding changes.
So i have to re-render all scenes.
Now i have to change marterials of the building in all scenes.
Work wasn't organised correctly so changing materials is a hassle.
Would be great if i could change mats in one scene and then simply replace building in all other scenes by the one with updated materials.
read 383 times
4/29/2015 7:35:10 AM (last edit: 4/29/2015 8:01:48 AM)
lol it's there...
max is awesome
read 382 times
4/29/2015 7:35:52 AM (last edit: 4/29/2015 7:55:23 AM)
Slightly confused by your answer. Could you explain "it's there, max is awesome." I ask as I could use a good workflow fixing material settings in one scene and having my master scene auto update.
read 356 times
4/29/2015 11:03:58 AM (last edit: 4/29/2015 11:03:58 AM)
The function is already there.
Presented and fully working.
I never knew it's possible.
read 344 times
4/29/2015 1:33:34 PM (last edit: 4/29/2015 1:35:13 PM)
Ah.... yeah, I've never used that function either. Will do. Cheers.
read 339 times
4/29/2015 1:35:54 PM (last edit: 4/29/2015 1:36:15 PM)
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