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i need to add detail to an eyelash made with splines+hair& fur, problem is if i add more splines to the mix i start geting lines of hair going across the eyeball because the hair is generated along the spline/vertex number, so lets say i need to add a new spline between spline nr 10 and 11, is there a way to renumber splines 11+?
read 705 times
2/8/2011 12:22:09 AM (last edit: 2/8/2011 12:22:09 AM)
well i found one way.. detach all the splines from 11+, add new spline, reattach. kind of cumbersome but will do i guess
read 701 times
2/8/2011 12:30:26 AM (last edit: 2/8/2011 12:30:26 AM)
There is a way to renumber verts.
Umm I'm at home now but its in the verts menu and its something like 'make this first vertice'
So go to your original first vertice and make that the first and the rest will follow
read 678 times
2/8/2011 8:50:37 PM (last edit: 2/8/2011 8:51:15 PM)
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