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Render to Texture with VRay
show user profile  HG
Hi everybody
when I do render to texture with VRay , what I see in Framebuffer is looking right . but when I open my texture I see that they are way to bright, so burned .
and my second question is that if i select more then 1 object in render to texture then I can't change the format of the file and it is tga. can I somewhere change it to something else like jpg ?
tnx in advance for your help :D
read 443 times
6/30/2016 9:14:25 AM (last edit: 6/30/2016 9:14:25 AM)
show user profile  herfst1
I use scanline or mental ray to do rtt, it's faster.

As for your bright problem... are you rendering out a diffuse map, or complete map or what? I'd render out a diffuse map.
read 438 times
6/30/2016 12:03:08 PM (last edit: 6/30/2016 12:03:08 PM)
show user profile  ijzerman
Change your color mapping to gamma AND color correction for the first matter.

Pushing buttons since "86
read 433 times
6/30/2016 2:55:12 PM (last edit: 6/30/2016 2:55:12 PM)
show user profile  HG
thank you all
read 406 times
7/1/2016 10:30:27 AM (last edit: 7/1/2016 10:30:27 AM)
show user profile  sheheryar_noor
I would recommend rendering the scene with simple camera first. The result you will see after rendering will be same in render to texture.
read 390 times
7/2/2016 11:54:40 AM (last edit: 7/2/2016 11:54:40 AM)
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