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Render Time Problem
show user profile  Justin101
Hey all,

I'm rendering out a series of houses that are relatively the same in size and complexity, but I've noticed that some houses take 1.5 hours to render at A4 size and others take like 5-7 hours.

Anyone know what may be causing this drastic variation?

Also I'm using Auto Grass which can be render time heavy.
Anyone know how to get a quicker render using Auto Grass?
Apparently you can tell Auto Grass how much RAM to use.
I see you can adjust the memory limit right at the bottom of the Auto Grass modifier.
It's default is set to 256MB. I have 12G of RAM. Any suggestions as to what I should set this to for a faster result based on what I have?

Any thoughts would be much appreciated.
read 440 times
10/6/2011 3:55:30 AM (last edit: 10/6/2011 4:16:03 AM)
show user profile  Mr_Stabby
the variation could come in from a million places, try rendering small regions of sameish details (like just wall vs just wall, 2 walls facing, just grass etc) to better bring out whats going on

read 433 times
10/6/2011 5:25:11 AM (last edit: 10/6/2011 5:25:11 AM)
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