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Render issue max 2009
Hi, guys and gals.
Im trying to achieve a track in max 2009, with a starting point from very close to the girdle or edge of a diamond construct, the final position is further away from the diamond.
Here´s the problem: in final position the diamond looks somewhat realistic, lights and reflections are very close to real life, but I cant seem to get the same realism when up close on the diamond. Im using an arch&design material with values based on info from the web.
Can anyone help me with pointers as to the change in transparency, reflections etc.?
Thank you very much.
read 683 times
2/9/2011 11:13:53 PM (last edit: 2/9/2011 11:13:53 PM)
post up some images to help us help you.
read 671 times
2/10/2011 6:47:46 AM (last edit: 2/10/2011 6:47:46 AM)
I have around 10 omni lights, a sunlight system and a skylight in mental ray with fg.
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2/10/2011 9:28:41 AM (last edit: 2/10/2011 11:21:02 AM)
Upload the images to photobucket or similar and then post the urls here. Those links don't seem to be working.
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2/10/2011 9:31:54 AM (last edit: 2/10/2011 9:31:54 AM)
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2/10/2011 9:34:40 AM (last edit: 2/10/2011 11:21:11 AM)
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