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Render issue max 2009
show user profile  angryman
Hi, guys and gals.

Im trying to achieve a track in max 2009, with a starting point from very close to the girdle or edge of a diamond construct, the final position is further away from the diamond.

Here´s the problem: in final position the diamond looks somewhat realistic, lights and reflections are very close to real life, but I cant seem to get the same realism when up close on the diamond. Im using an arch&design material with values based on info from the web.

Can anyone help me with pointers as to the change in transparency, reflections etc.?

Thank you very much.
read 683 times
2/9/2011 11:13:53 PM (last edit: 2/9/2011 11:13:53 PM)
show user profile  Bolteon
post up some images to help us help you.

-Marko Mandaric

read 671 times
2/10/2011 6:47:46 AM (last edit: 2/10/2011 6:47:46 AM)
show user profile  angryman

Starting pos.

Final pos.

I have around 10 omni lights, a sunlight system and a skylight in mental ray with fg.
read 664 times
2/10/2011 9:28:41 AM (last edit: 2/10/2011 11:21:02 AM)
show user profile  BishBashRoss
Upload the images to photobucket or similar and then post the urls here. Those links don't seem to be working.

read 660 times
2/10/2011 9:31:54 AM (last edit: 2/10/2011 9:31:54 AM)
show user profile  angryman
read 658 times
2/10/2011 9:34:40 AM (last edit: 2/10/2011 11:21:11 AM)
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