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Relaxing in z only
show user profile  3joez
Any idea on how to relax vertices of and editable poly only in z? Either manually or scripting.
Photobucket

read 404 times
2/11/2015 9:37:42 AM (last edit: 2/11/2015 9:37:42 AM)
show user profile  herfst1
Push/pull modifier?

[edit] no that's dumb.

What exactly are you doing. If it's conforming, you can use graphite tools.
read 401 times
2/11/2015 9:57:30 AM (last edit: 2/11/2015 9:58:59 AM)
show user profile  3joez
No conforming. Just relax in z.
Photobucket

read 395 times
2/11/2015 10:05:22 AM (last edit: 2/11/2015 10:05:22 AM)
show user profile  herfst1
Okay, I think I got it try this: Vertex submode -> normalise constraint on -> relax.


read 395 times
2/11/2015 10:05:53 AM (last edit: 2/11/2015 10:05:53 AM)
show user profile  3joez
Unfortunately every vertex's normal has three vectors (directions) and thus constraining to normal and then relaxing also affects x and y.
Photobucket

read 393 times
2/11/2015 10:42:41 AM (last edit: 2/11/2015 10:42:41 AM)
show user profile  Garp
You could save all the xyz coords in an array, relax the mesh and then restore only x and y. Or make a copy of the mesh, relax it and then copy over the z values to the original. Either way.
Not sure the relax operation would give a correct result, though.




read 385 times
2/11/2015 11:06:02 AM (last edit: 2/11/2015 11:16:27 AM)
show user profile  FX
Read this earlier, I wasn't sure what you meant....

Miauu's Edge Straightener maybe ?






read 373 times
2/11/2015 11:34:41 AM (last edit: 2/11/2015 11:34:41 AM)
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