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Reflective material doesn't work
show user profile  hkstr
I'm trying to make a mirror by creating a Plane, assigning a Raytrace material in its Reflectiveness map slot (with Reflect. set to 100), and placing a Teapot in front of it; but. on rendering, there is no reflection.
However, if I reverse the situation and assign the raytrace to the teapot and give the plane a regular material, it does get reflected in the teapot.
Why is this?
read 190 times
9/28/2016 8:36:24 AM (last edit: 9/28/2016 8:36:24 AM)
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