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Trying to get good reflections for oro logo
My best shot so far.
I like that uppr right part but hate everything else.
I've used cube particles as an objects for reflection.
HDRI on an enviroment is there but doesn't give good reflections.
Is there any tested production approach to get nice reflections?
read 646 times
10/13/2011 12:42:54 PM (last edit: 10/13/2011 12:46:20 PM)
what material settings are you using?
You could up increase the output of your hdri.
what render engine?
" Difficult, yes. Impossible , no..."
read 627 times
10/13/2011 1:02:46 PM (last edit: 10/13/2011 1:02:46 PM)
I would probably build large-ish light cards with illuminated gradient maps and place them around the object.
read 624 times
10/13/2011 1:05:06 PM (last edit: 10/13/2011 1:05:06 PM)
material was downloaded here:
but i used part from it called "Oro"
Yes i tried the output for enviro mat but it doesn't give me sexy reflections like in that upper right corner.
Seems like only actual geometry that is at point blank range gives it.
I use skylight lighting using enviro map
What range? Close or like on the surface of the giant sphere?
read 622 times
10/13/2011 1:10:19 PM (last edit: 10/13/2011 1:12:41 PM)
look up jewelry photography techniques and apply it to your scene.
read 579 times
10/13/2011 5:38:26 PM (last edit: 10/13/2011 5:38:26 PM)
now i have a direction
will update this 2morrow
read 557 times
10/13/2011 8:50:53 PM (last edit: 10/13/2011 8:50:53 PM)
That advice worked.
Now it is an oro.
But any critics and help are appreciated.
read 516 times
10/16/2011 7:14:05 PM (last edit: 10/16/2011 7:14:05 PM)
I just discovered that you have an article on studio lighting on your site along with scenes files ))
Also great info on cloth and rf!
read 462 times
10/21/2011 8:34:38 AM (last edit: 10/21/2011 8:34:38 AM)
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