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reflection materials and models
show user profile  yossioren113
hello all i work on scene with 3dsmax . and i add a models but then they affect the scene colors.
how can i fix it in my vray setting instead of work on each model mtl with override mtl?
i have a post below with the title : "scene test" that specify with this problem
thank you very much!
read 461 times
12/23/2015 4:06:33 PM (last edit: 12/23/2015 4:06:33 PM)
show user profile  mike_renouf
The only way I can think of, is to add a plain white material into the "material override" slot in the global settings tab. Then generate your light cache and irradiance map. Save them. Then turn off the override material.

This will mean all your scene materials can be used as they are, but the colour bleeding won't happen, because the GI solution has no colour.

The only problem is you'll have to hide all your glass and transparent objects when doing the GI solution.

*EDIT*

Why would you want to do this, anyway?

*/EDIT*




read 450 times
12/23/2015 5:14:09 PM (last edit: 12/23/2015 5:15:23 PM)
show user profile  yossioren113
thanks mike i will try it.
appreciate it!
read 430 times
12/23/2015 9:19:52 PM (last edit: 12/23/2015 9:19:52 PM)
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