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reduce mesh size
show user profile  chrome68
I have a convex object that i imported consisting of many thousand nodes. How can i reduce this mesh to around 200 nodes? Ideally with the triangles being of a similar size.

Thanks
read 519 times
3/13/2009 4:18:36 PM (last edit: 3/13/2009 4:18:36 PM)
show user profile  Dejitarujin
Nodes? In 3D Studio, a node is a whole object.

If you mean vertices, Optimize or ProOptiizer modifiers will reduce poly/vertex count, but you can't really keep the triangles the same size. This would break a great many laws of math >.>
~~~
Specialty: Non-organic modelling and effects.
Setup: 3D Studio 2010 with finalRender.
Rig: No, no I can't.
read 493 times
3/14/2009 2:36:59 AM (last edit: 3/14/2009 2:36:59 AM)
show user profile  chrome68
Thanks. I guess the process that i'm looking for is 'decimation'.

Do anyone know of any software that would allow me to reduce the number of vertices and maintain similarly sized triangles???? (the only one i can think of is Geomagic Studio but thats not readily available for the general public)
read 478 times
3/14/2009 5:04:03 AM (last edit: 3/14/2009 5:04:03 AM)
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