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Really basic - need some "inspiration"
show user profile  vikki sixx
Hey folks,

For those of you that have encountered me here on MaxForums, you will know that I am very much a beginner and ask the most basic questions - so please bear with me and if you have the patience please assist with this.

I started doing some really basic 3D renders of business type concepts (for work) to help "enhance" our presentations. Here is a render of a basic "growing market concept" which I quickly did.

I am happy with the content but would like some ideas on how I could make it a little more "WOW". To me it looks a little dull and flat - any ideas.

Thanks very much in advance.


read 906 times
3/6/2009 10:44:31 AM (last edit: 3/6/2009 10:44:31 AM)
show user profile  Joey Parker Jr.
How about this. a quick gradient in ps You could do it with lights also.

 photo 2012-sig_small3_zpsbd114b69.png

read 893 times
3/6/2009 11:04:18 AM (last edit: 3/6/2009 11:04:18 AM)
show user profile  del3d
from a psychological standpoint I'd flip the gradient 180 to reverse the "progress leading into darkness" effect ;)
read 863 times
3/6/2009 12:46:28 PM (last edit: 3/6/2009 12:46:28 PM)
show user profile  mattymoose
A lens flare can usually add a little je ne sais qua to an otherwise dull composition.

read 860 times
3/6/2009 12:52:31 PM (last edit: 3/6/2009 12:52:31 PM)
show user profile  DLDude
Just replace the while background tome flashier colors (maybe a couple interesting subtle designs). that should do it. I like the modeled stuff just fine

read 856 times
3/6/2009 12:56:02 PM (last edit: 3/6/2009 12:56:02 PM)
show user profile  TiMoN
put a confused looking little guy on the top box.. It wont add much, but it will have a 'cute' sort of effect..

apart from that I think it looks pretty good in all white. and it will also be easy to implement in a presentation.

Terribly boring signature.
read 850 times
3/6/2009 12:59:24 PM (last edit: 3/6/2009 1:01:02 PM)
show user profile  dd
indeed im with timon i like it as is, but maybe add a tweak to the largest bar ( the end one) maybe have the lower blocks as is then have them go to a hotter colour with a small glow so its like its reaching boilding point.
just thinking out loud

read 844 times
3/6/2009 1:02:24 PM (last edit: 3/6/2009 1:02:24 PM)
show user profile  vikki sixx
Thanks guys ... I will definately try some of those and then post here again for some re-comment. I like the idea of a progressive chart and the gradient has got me thinking ... how could I apply a gradient to the arrow? Make it progress from a dark (blackish) green at the base going towards a bright green at the arrow head .... what do you think ?

read 790 times
3/7/2009 8:00:41 AM (last edit: 3/7/2009 8:00:41 AM)
show user profile  dd
i was on about the chart blocks going to a warmer hitting the target colour sort of thing not the arrow, which would be easier to do as you only need to change the block colours so they end up in the hot zone.

read 786 times
3/7/2009 8:14:50 AM (last edit: 3/7/2009 8:14:50 AM)
show user profile  vikki sixx
Hey Dave,

I know that's what you mean ... I just thought I could apply a gradient to the arrow to emphasize the rise of the arrow as well (or do you think that is too much).

Anyway, took your advice and came up with this ... not sure how to apply a glow to the top square ... would you use the glow effect of 3ds or would you use photoshop ?

read 773 times
3/7/2009 8:58:35 AM (last edit: 3/7/2009 8:58:35 AM)
show user profile  dd
i was thinking more along the lines of a heated metal bar kind of heat effect/ glow. i thought keep the bars the colours they are but the end bar going from the blue to the hot forged heat colour like the images below. ( although not blue but you get the idea)

and ( i like the idea of it going from the dark metal colour to the heated up parts)

read 761 times
3/7/2009 9:37:08 AM (last edit: 3/7/2009 9:37:57 AM)
show user profile  vikki sixx
After learning a few photoshop glow techniques, I came up with this ... not too sure that's it's the greatest effect in the world but I think it looks cool.

Let me know what you think ...

read 667 times
3/15/2009 12:04:08 PM (last edit: 3/15/2009 12:04:08 PM)
show user profile  hanksr00tbeer
It seems rather random to just have those last three blocks glowing like that. It should be a more gradual transition into that effect throughout the entire stack.
read 646 times
3/15/2009 12:36:23 PM (last edit: 3/15/2009 12:36:23 PM)
show user profile  Lehmanz
I like the reflection on the board much better now, if you had darker colors near the bottom ^ like they said then I think it would make much more definition.

Try making the green arrow more glossy/shiny - just an option.

Could also put a mini godzilla scaling the last "tower" hehe.

read 560 times
3/17/2009 8:40:51 AM (last edit: 3/17/2009 8:40:51 AM)
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