Is there a way to make realistic water coming off of a shower (no plugins)? Say something like that
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6/18/2011 8:17:18 AM (last edit: 6/18/2011 8:41:43 AM)
if you dont want plugins then, meta particles and blobmesh is the only way really but its not great,
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6/18/2011 8:44:28 AM (last edit: 6/18/2011 8:44:28 AM)
well yes you can but it will take a lot of time since the max meta particles take a while to process.
use Pclouds, select on particle type : metaparticles
on particle generation:
add some speed
make the direction vector 0 0 -1
play around with the rate
add some variation
add the emit start and stop at your will
change the life to something big this will pretty much determine the length of the water columns alonst with the speed.
play around with the size along with the Tension in the Meta Particle Parameters until you get something nice
Particle Type: MetaParticles
I must say.. with 2012 meta particles are way faster than they were with 2009
here is a render of a little system I made with the steps I posted here and I must say.. It doesnt look that bad.
read 1409 times
6/18/2011 8:59:10 AM (last edit: 6/18/2011 9:16:53 AM)
pflow + blobmesh with relax & turbosmooth on top.
keeps calculation times lower then gogodr and mesh tighter.
read 1394 times
6/18/2011 9:45:21 AM (last edit: 6/18/2011 9:45:21 AM)
Thanks, pclouds works ok for me. I would just like to convert the flow into geometry, but I don't know if that is possible.
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6/20/2011 9:43:25 AM (last edit: 6/20/2011 9:43:25 AM)
Are there any recommended plugins for water? I thought I heard of something called real flow that costs a good chunk of cash though.
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6/20/2011 4:13:39 PM (last edit: 6/20/2011 4:13:39 PM)
RealFlow is a standalone licence.
Use Glu3D which is a great plugin.
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6/21/2011 4:32:55 PM (last edit: 6/21/2011 4:32:55 PM)