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raising continents
show user profile  tristesse
One small question again. How would I go about raising the continents like in this picture? Is it done with color displacement? Because I tried that and it didn't quite look the same, so I wondered if there was another way.


Also.. how can I post my finished image as a jpeg/png, etc?

Thanks again
read 2193 times
3/8/2007 5:53:12 PM (last edit: 3/8/2007 5:53:12 PM)
show user profile  mrgrotey
you should create your sphere, convert it to an editable poly, use the cut tool to cut in the countries then in polygon mode extrude the faces belonging to the land area.

to save your image as a jpeg/png you need to hit F10 this brings up the render dialogue, choose 'single' at the top, choose the size you want it, then further down hit the 'files' button and choose a format and location for your image then hit render at the bottom of the dialogue window, then upload you picture to photobucket.com and paste in the url it gives you like you did for the image you did.


read 2187 times
3/8/2007 6:07:11 PM (last edit: 3/8/2007 6:07:11 PM)
show user profile  tristesse
Yay I'll try that! Million thanks
read 2185 times
3/8/2007 6:24:25 PM (last edit: 3/8/2007 6:24:25 PM)
show user profile  mrgrotey
thought id have a quick go myself (im like that around here :)

i did what i said before but instead of extruding i selected the 'land' polys after cutting them in and inverted the selection so it selected the 'water' polys and deleted them. then created two more spheres of the same size in the same space, one i gave a blue wireframe material, the other just a simple transparent blue material with a bit of gloss, then added a shell modifier to the 'land' object to give it some height. comes outs quite nice for a few minutes works :)

right, im off to bed :)


read 2173 times
3/8/2007 7:15:46 PM (last edit: 3/8/2007 7:19:05 PM)
show user profile  tristesse
You fecking show-off! Haha! That's beautiful man. I cannot believe this is taking me days and you swoop in here and do it like in 2 minutes. God life is unfair. lol

Thanks so much for the help really, it's appreciated :)
read 2163 times
3/8/2007 7:24:05 PM (last edit: 3/8/2007 7:24:05 PM)
show user profile  Poopsmith
grotey, how do u do it, everytime someone asks for something, you make it. I'm just waiting for someone to ask how to go about modling, texturing, and animating a full length movie production :P
3d 2d digital artist special effects poopsmith

read 2139 times
3/8/2007 9:19:00 PM (last edit: 3/8/2007 9:19:00 PM)
show user profile  ea6b607
How do you model texture and animate a full length movie production? ---------------------------------------------------------------------------
"Trying is the first step towards failure."
-Homer J Simpson-


read 2137 times
3/8/2007 9:23:45 PM (last edit: 3/8/2007 9:23:45 PM)
show user profile  HANZZ
Or you could do it the fast way, which is to find a map of the globe, take it into photoshop, fill in separate countries with white, and use that as a displacement map on a high poy sphere. Would take maybe 10 minutes, 3 or 4 if you're fast, and you find a globe texture with all the countries laid out with solid colors (for easy selecting ability in photoshop) and there are no lines to get in the way.
read 2122 times
3/8/2007 11:48:19 PM (last edit: 3/8/2007 11:48:19 PM)
show user profile  tristesse
Thanks a lot everyone. One more thing.. (I don't want to make a new thread )

But does anyone know of a tool or a way I can make these sort of "speed lines"?



Thanks :)
read 2082 times
3/12/2007 10:37:37 AM (last edit: 3/12/2007 10:37:37 AM)
show user profile  P357
a Wacom tablet?

read 2063 times
3/12/2007 11:47:34 AM (last edit: 3/12/2007 11:47:34 AM)
show user profile  tristesse
Oh. Okay. I thought it was possible with a mouse.. thanks..
read 2049 times
3/12/2007 12:01:08 PM (last edit: 3/12/2007 12:01:08 PM)
show user profile  giloosh
try making an explosion using particle systems and apply a motion blur to the particles. ----------------------




GILOOSH.COM
read 2045 times
3/12/2007 12:04:38 PM (last edit: 3/12/2007 12:04:38 PM)
show user profile  mrgrotey
arent you talking about doing that in 3d? id ont know how myself, i just thought p357 got the wrong end of the stick.


read 2045 times
3/12/2007 12:04:38 PM (last edit: 3/12/2007 12:04:38 PM)
show user profile  tristesse
Yes in 3dmax. I'm very new with it, so I don't really know what I can't do with the program as of yet. I don't have a tablet anymore so I'll try what giloosh here said, thanks!
read 2037 times
3/12/2007 12:10:56 PM (last edit: 3/12/2007 12:10:56 PM)
show user profile  Redturtle
does anyone have a good globe texture?

grotey I wanna try making a globe like this but more accurate as far as the land mass goes, any ideas on that?
read 1536 times
5/27/2008 2:09:13 PM (last edit: 5/27/2008 2:26:13 PM)
 
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