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Ragdoll not working in 3dsmax9?
show user profile  jareu
hey guys, just set up a scene with two characters both rigged with biped objects and im trying to load the ragdoll script which always worked fine in max 6-8, but i run it in 3dsmax9 and nothing happens. is there something else im supposed to do? does anyone have any fixed, updates or new scripts or new methods for making ragdoll physics? i just click run script, choose the rctRagdollScript.ms and nothing happens! thanks



He who says it cannot be done is interrupting the man doing it.

read 608 times
4/23/2008 10:15:55 AM (last edit: 4/23/2008 10:15:55 AM)
show user profile  jareu
anyone?



He who says it cannot be done is interrupting the man doing it.

read 572 times
4/23/2008 8:52:37 PM (last edit: 4/23/2008 8:52:37 PM)
show user profile  ea6b607
Can't you just use reactor for ragdolls? I believe there is even a tutorial that comes with max on it. Or is there something in the script that is better? ---------------------------------------------------------------------------
"Trying is the first step towards failure."
-Homer J Simpson-


read 570 times
4/23/2008 8:57:10 PM (last edit: 4/23/2008 8:57:10 PM)
show user profile  jareu
yeah i think there is someway of doing it in reactor from scratch, but its generally pretty complicated, the script just sets up everything you need in reactor with the click of a button, ill look around and see if there are any tutorials



He who says it cannot be done is interrupting the man doing it.

read 560 times
4/24/2008 12:30:58 AM (last edit: 4/24/2008 12:30:58 AM)
show user profile  jareu
alright i found the tutorial and things are all set up and generally working pretty well, only one problem...it doesnt work.. lol
in utilities->reactor-> when i click the preview in window button everything works fine, it flops to the floor, no errors. then i click create animation, it loads the world and then does nothing. any ideas? is there something i need to do? its just a simple biped system with a few hinge joints, ragdoll constraints, constraint solver and rigid body collection. no errors, but no keyframes either :S thanks guys



He who says it cannot be done is interrupting the man doing it.

read 524 times
4/28/2008 12:13:21 PM (last edit: 4/28/2008 12:22:44 PM)
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