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Quick question - scaling biped
show user profile  Zman
I got an old rocketbox character collection with characters with biped.
I need to make them smaller in my scene.
Biped ignores scale.

easy way to scale them down and keep the biped animation ?



read 207 times
5/22/2016 11:54:03 AM (last edit: 5/22/2016 11:54:03 AM)
show user profile  HANZZ
Yeah, change the scene scale by going to Utilities/Rescale World Units.
Save a copy under a different file name before, just as a safe practice.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 190 times
5/23/2016 9:09:46 AM (last edit: 5/23/2016 9:09:46 AM)
show user profile  Zman
I dont want to change anything in my scene.
I just wanna change the scale of a rigged character I am merging in...
or did u mean change the scene scale of the character scene...
hmm, so un intuitive ... ill try that


read 188 times
5/23/2016 9:17:45 AM (last edit: 5/23/2016 9:17:45 AM)
show user profile  HANZZ
You can then export, and import into your new scene and see if it's the right size.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 185 times
5/23/2016 10:17:15 AM (last edit: 5/23/2016 10:17:15 AM)
show user profile  Zman
I guess making an animation of a character growing or shrinking using character studio is too advanced for the system ....



read 178 times
5/23/2016 11:00:30 AM (last edit: 5/23/2016 11:00:30 AM)
show user profile  FX
I scaled some rocketbox a few years back, I *think* this was the script I used. :

http://www.scriptspot.com/3ds-max/scripts/biped-resizer


edit:

no...it was this one :

http://www.scriptspot.com/3ds-max/scripts/scale-riggs


read 177 times
5/23/2016 11:10:24 AM (last edit: 5/23/2016 11:19:08 AM)
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