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Noob here. Quick question about extruding and beveling
I'm quite new to 3DS Max. Been using Cinema 4D but decided to switch to Max. Anyway, I've got this path of a logo exported from Illustrator. I've managed to import it and extrude it but I'm not quite sure how to get a certain look. Please take a look at that
See how the top of it is not flat? I looks extruded and then shrinked to get that sharp edge on the top while the sides are a bit curved. Is there quick way to do this in Max? The logo is really simple so if anyone is willing to do it for me, I can send you the file. :) Thanks in advance guys. Cheers
read 431 times
7/22/2012 6:29:03 PM (last edit: 7/22/2012 6:29:03 PM)
I don't think you can do that kind of beveling with automatic bevel and an imported spline.
you will be off better poly modeling it I think.
read 417 times
7/22/2012 7:19:16 PM (last edit: 7/22/2012 7:19:16 PM)
Extrude, then 'collapse' the top edges, select the side edges and 'connect' them, them 'push' the newly created edges.
read 415 times
7/22/2012 7:22:57 PM (last edit: 7/22/2012 7:22:57 PM)
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