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A couple questions regarding UDK (or another engine?)
show user profile  jStins
Hi guys,

I'm doing some research for a potential project that requires the use of a game engine. The interactive aspects are pretty straight forward:

-Static mesh on screen that the user can rotate around and zoom in and out of. (A model viewer essentially)

-Simple UI to switch out models

-Engine must support stereoscopic display (and potentially mobile platforms, but that would be a ways out).

I'm currently experimenting with Unreal for this, but it has a lot of functionality that I don't need. I'm not having any issues with the art pipeline, that is easy enough, but the UI and user interaction are still a gray area for me.

Does anyone know of a good tutorial for building something simple like this in Unreal? I'm not trying to make the next great MMO or FPS here and a lot of the tutorials I've found focus on functionality that I don't need.

Any other engines that may be better suited to a job like this? I have used Unity3D before, but I don't think it supports stereoscopic display.

Thanks in advance for any input.

-Joel


joelstinson.com

read 832 times
9/16/2011 9:18:07 PM (last edit: 9/16/2011 9:18:07 PM)
show user profile  K-tonne
thought i read somewhere about unity supporting stereoscopics- maybe unity pro

Website and Portfolio

read 812 times
9/16/2011 11:50:45 PM (last edit: 9/16/2011 11:50:45 PM)
show user profile  jareu
http://3dvision-blog.com/tag/udk-stereo-3d/



He who says it cannot be done is interrupting the man doing it.

read 789 times
9/17/2011 11:24:17 AM (last edit: 9/17/2011 11:24:17 AM)
show user profile  Dave
Aside from the stereoscopic display you want, it seems like Unity would be a better fit. A quick google leads me to a bunch of forums where people are scripting/adding stereoscopic displays themselves, but as K-tonne says... it could be a pro version thing. I really don't know!

"I flew over Egypt once"

read 769 times
9/17/2011 5:21:02 PM (last edit: 9/17/2011 5:21:02 PM)
show user profile  jStins
Thanks for the input guys. I will look into some of those Unity scripts and see what would be involved there. We have made some headway with UDK, but any additional input/ideas are welcome.

-Joel


joelstinson.com

read 722 times
9/22/2011 9:05:55 PM (last edit: 9/22/2011 9:05:55 PM)
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