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QUESTIONS WITH SKIN MORPH MODIDFIER
show user profile  Silentrizz
1st Picture. I used skin morph to fix the full bend of the arm.
2nd Picture. The arm looked bad at half bend. So I added another morph.
3rd Picture. The 2nd morph at half bend.
4th Picture. Both morphs at the same time = Poo
How can I get around this because I can fix the full bend but when I try to fix the half bend it all goes wrong.

Link to pictures. http://photobucket.com/RiggingSkinMorph

read 562 times
8/24/2012 8:26:57 PM (last edit: 8/24/2012 9:03:28 PM)
show user profile  Silentrizz
Fixed link and picture's orders.
read 552 times
8/24/2012 9:04:40 PM (last edit: 8/24/2012 9:04:40 PM)
show user profile  Silentrizz
Anyone know of any tutorials I can look at?
read 523 times
8/25/2012 1:14:40 AM (last edit: 8/25/2012 1:14:40 AM)
show user profile  mrgrotey
Change the influence angle so the full bend morph only kicks in after a certain amount of degrees.




read 514 times
8/25/2012 2:30:44 PM (last edit: 8/25/2012 2:30:44 PM)
show user profile  Silentrizz
Thanks so much for the reply. Sorry for the late thank you but I'm away right now. Ill try it when I get back and ill get back to you but it sound like you know what you are talking about. Thanks again.

read 494 times
8/26/2012 6:56:00 AM (last edit: 8/26/2012 6:56:00 AM)
show user profile  Silentrizz
Im still having difficulty with the influence angles. I animated the arm to go from 1-100. 1 being strait and 100 being a perfect right angle. I added a morph at 100 to fix the inside bend error. I then added another morph at 50 to fix the (halfway bend) inside and outside bend error. Can't get the influence angle to match up right. What am I doing wrong? What can I do to fix this? Is there a better way to do this? Thank you so much for the answers.
read 490 times
8/27/2012 3:59:54 AM (last edit: 8/27/2012 3:59:54 AM)
show user profile  mrgrotey
ok well try having just the 100% morph (not the half way one) and change the falloff type to custom and adjust the curve. you should be able to get what you want with one morph adjusting this curve






read 484 times
8/27/2012 9:36:01 AM (last edit: 8/27/2012 9:36:20 AM)
show user profile  Silentrizz
Alright I'll see what I can do. Thanks again.
read 475 times
8/28/2012 1:51:56 AM (last edit: 8/28/2012 1:51:56 AM)
show user profile  Sir_Manfred
Mo-did-fier?
Moe did fire?
Did moe make a fire?



Visit my Portfolio
http://www.Freds3D.com

read 466 times
8/28/2012 2:27:35 PM (last edit: 8/28/2012 2:27:35 PM)
show user profile  soontekk
If modidfire Moe either got rid of his employee or his wife :o

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /


read 455 times
8/28/2012 3:57:20 PM (last edit: 8/28/2012 3:57:20 PM)
show user profile  Sir_Manfred
Or "Mod I'd Fire"?



Visit my Portfolio
http://www.Freds3D.com

read 452 times
8/28/2012 4:06:07 PM (last edit: 8/28/2012 4:06:07 PM)
show user profile  Silentrizz
Everything worked fantastic thank you so much. BUT, I have another problem i didn't see and don't know the best way to fix it. :/ The arm is a little ways away from the body when fully extended sideways. http://www.youtube.com/watch?v=0v3nySOB8UQ&feature=youtu.be

read 436 times
8/30/2012 2:55:33 AM (last edit: 8/30/2012 2:56:33 AM)
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