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Putting Objects in Scene
How do you put an object in a scene? For example, you design a car and you want to put your car in a scene like on a road. Here is an example:
Is it done in 3DS Max or do you take your model car and import it into Photoshop? Like is I found a jpeg picture of a place I want to put my car in, how does it work?
Or do I have to create everything like the grass, rocks, ocean, clouds, etc. in 3DS max as objects? That way would take a really long time to put a car in a scene. I see a lot of designers putting their cars in some cool places but now sure how they did it. I know how to put a car in a studio scene with lighting or HDRI lighting. But how do you put a car in a nice looking picture of a place you found?
Thanks for any advice!
read 306 times
7/26/2015 7:34:52 PM (last edit: 7/26/2015 7:34:52 PM)
You need a suitable backplate; which is the background.
You need a ground plane with a shadow/matte material on it. This catches the shadows and shows the background.
You will also need suitable lighting and reflections. IBL (image-based lighting is great for this).
read 304 times
7/26/2015 7:42:15 PM (last edit: 7/26/2015 7:42:15 PM)
read 296 times
7/26/2015 8:10:17 PM (last edit: 7/26/2015 8:10:17 PM)
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