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| product lighting |
rob@dynamic |
Hi all,
I was wondering if anyone had a good tutorial link for setting up a decent light rig with soft shadows for a product / studio shot?
Thanks in advance
Rob
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read 188 times 9/7/2010 4:47:57 PM (last edit: 9/7/2010 4:47:57 PM)
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BishBashRoss |
Good one for Vray.
http://cg-india.com/Tutorials/V-Ray/3dsMax_tutorial_SL_01.html
Principles easily adapted for Mental ray etc.

Maxing and Relaxing
read 179 times 9/7/2010 4:54:13 PM (last edit: 9/7/2010 4:54:13 PM)
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STRAT |
aye. wiki should give a good set of explanations for the basics.
i do product rendering for brochures on a daily bases these days, in a whole host of environments from studio to luxury apartments, but the lighting principals are most similar. and very different from archi-rendering.
a good key spot light at 3/4 height, a more distant area fill light from the other frontal side of the product and a flatter straight on rear fill light are what i use. along the basic 3 point system. for pro product lighting this method is most tried and tested. i try to emulate what the photographers back in our photographic studio will do. product rendering is a very picky process, often involving a shed load of photoshop post and a good few different render passes to get the required lighting and reflection passes. professionally it wont generally be done in a single pass. the final shot will more often than not be a combination of passes that cant physically exist in a single shot.
 SJLEWORTHY.COM
read 165 times 9/7/2010 5:20:03 PM (last edit: 9/7/2010 5:21:49 PM)
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rob@dynamic |
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cheers guys I'll have a look this eve
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read 151 times 9/7/2010 5:58:15 PM (last edit: 9/7/2010 5:58:15 PM)
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