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problem with snow...
hey guys just a little problem im having, when in the particle viewer i click on collision to add my udefletor which is where i want the snow to land, (on my humve) each time i play it in the viewport my 3ds max crashes! my machine can handle things like this i have done it before but each time i go to add it and then play it freezes! any clues?
read 291 times
11/30/2011 1:18:59 PM (last edit: 11/30/2011 1:18:59 PM)
have you tried turning the viewport particles to 1% in the system management rollout?
read 285 times
11/30/2011 1:20:46 PM (last edit: 11/30/2011 1:20:46 PM)
Yeah, it dont like it at all!! starting to anoy me!
read 273 times
11/30/2011 2:23:40 PM (last edit: 11/30/2011 2:23:40 PM)
I'm no wizz at particles or anything, but couldn't you use the particle cache operator?
Doesn't that calculate all of the particles so it doesn't need to do the calculations each frame during render or something like that?
read 262 times
11/30/2011 4:21:17 PM (last edit: 11/30/2011 4:21:17 PM)
Not sure if particles is the best way to make snow if it's for a still frame.
It certainly wouldn't hurt to extract a lighter mesh and use that as a deflector instead of the highres mesh.
read 253 times
11/30/2011 5:18:57 PM (last edit: 11/30/2011 5:18:57 PM)
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