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Problem with Boolean
show user profile  jamelleng09
I'm trying to make a drill (core drill from the anime Gurren Lagann) , so I made a cone, and then to carve a spiral, I made a helix to use as operand. But when I click the subtraction, both cone and helix disappear. Is it because the helix is spline? (I just used sweep modifier to make it thick)
Thank you guys! I just started using 3ds max and I really enjoyed it.
read 332 times
8/4/2016 9:52:56 AM (last edit: 8/4/2016 9:52:56 AM)
show user profile  herfst1
You should make the parts you're going to boolean editable poly's (or editable meshes), and you should also make sure that the mesh doesn't have any holes.

Note: boolean is a tricky bugger to get working without creating more hassle than it's worth.
read 316 times
8/4/2016 3:09:15 PM (last edit: 8/4/2016 3:09:15 PM)
show user profile  Garp
Maybe you can use this instead of booleans.

read 315 times
8/4/2016 3:19:05 PM (last edit: 8/4/2016 3:19:05 PM)
show user profile  jamelleng09
Oh I did the convert to editable poly and it works. :D Thanks ^_^
read 313 times
8/4/2016 3:35:34 PM (last edit: 8/4/2016 3:35:34 PM)
show user profile  jamelleng09
Last question sir. I'm newbie and I tried exploring/experimenting on how to get this but I'm still having a hard time. Can you tell me some tips or guides esp on extrudes, chamfer etc etc.
This is the model that I want to do (Picture not mine, got it from internet):
Thank you
read 308 times
8/4/2016 5:11:13 PM (last edit: 8/4/2016 5:11:13 PM)
show user profile  FX
If you ever need to read up an Max booleans, use the help file from Max 3.1...little has changed.
read 300 times
8/4/2016 7:42:10 PM (last edit: 8/4/2016 7:42:10 PM)
show user profile  Nik Clark
...little has changed.

New icons.

read 271 times
8/5/2016 2:18:05 PM (last edit: 8/5/2016 2:18:05 PM)
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