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Problem with Boolean
show user profile  jamelleng09
I'm trying to make a drill (core drill from the anime Gurren Lagann) , so I made a cone, and then to carve a spiral, I made a helix to use as operand. But when I click the subtraction, both cone and helix disappear. Is it because the helix is spline? (I just used sweep modifier to make it thick)
Image:http://imgur.com/a/xyNL8
Thank you guys! I just started using 3ds max and I really enjoyed it.
read 362 times
8/4/2016 9:52:56 AM (last edit: 8/4/2016 9:52:56 AM)
show user profile  herfst1
You should make the parts you're going to boolean editable poly's (or editable meshes), and you should also make sure that the mesh doesn't have any holes.

Note: boolean is a tricky bugger to get working without creating more hassle than it's worth.
read 346 times
8/4/2016 3:09:15 PM (last edit: 8/4/2016 3:09:15 PM)
show user profile  Garp
Maybe you can use this instead of booleans.




read 345 times
8/4/2016 3:19:05 PM (last edit: 8/4/2016 3:19:05 PM)
show user profile  jamelleng09
Oh I did the convert to editable poly and it works. :D Thanks ^_^
read 343 times
8/4/2016 3:35:34 PM (last edit: 8/4/2016 3:35:34 PM)
show user profile  jamelleng09
Last question sir. I'm newbie and I tried exploring/experimenting on how to get this but I'm still having a hard time. Can you tell me some tips or guides esp on extrudes, chamfer etc etc.
This is the model that I want to do (Picture not mine, got it from internet): http://imgur.com/AwEBWK8
Thank you
read 338 times
8/4/2016 5:11:13 PM (last edit: 8/4/2016 5:11:13 PM)
show user profile  FX
If you ever need to read up an Max booleans, use the help file from Max 3.1...little has changed.
read 330 times
8/4/2016 7:42:10 PM (last edit: 8/4/2016 7:42:10 PM)
show user profile  Nik Clark
...little has changed.

New icons.



read 301 times
8/5/2016 2:18:05 PM (last edit: 8/5/2016 2:18:05 PM)
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