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I have a problem and need to help.. sea with solid (up water) and transparency sea (underwater)
how to make a sea with solid (up water) and transparency sea (underwater) after that this picture is rendering?? i need upload image for example but here cannot upload images.
read 283 times
8/15/2016 8:17:29 AM (last edit: 8/15/2016 8:17:29 AM)
Sounds like you're just now starting to learn 3ds max. You're not going to find a simple solution for such a complex thing. Making a water surface (if it has waves) is one of the most involved things you can attempt regarding polygonal deformation. Plus, to get the above water/below water transition will require you to really dig deep in how to create each result independent of one another, and then to composite and add layers and layers to get the final wanted end product. I've used max for right at 20 years and done some pretty sophisticated and detailed things. But to make what you request would be a trial by fire for me even after all that time and use. Dig around on youtube, search around here, and after awhile you'll likely find a handful of nice gems you can use to make what you want.
read 265 times
8/16/2016 12:03:42 AM (last edit: 8/16/2016 12:04:10 AM)
you're right. now i starting to use and learn 3ds max. i have to use 3ds only a few weeks but i get a project from my company. i have a problem about it.
read 244 times
8/16/2016 9:11:44 AM (last edit: 8/16/2016 9:11:44 AM)
That's a problem, alright. You've bitten off way more than you're experienced enough to chew. Good luck.
read 223 times
8/17/2016 10:43:50 PM (last edit: 8/17/2016 10:43:50 PM)
If I were you I'd get off of Max for water.
I typically go into Blender first when it comes to making those types of effects.
read 194 times
8/18/2016 1:50:35 PM (last edit: 8/18/2016 1:50:35 PM)
Break it up into 2 different shots.
One for being over water and one for being under water.
Then use some splash effect to blend between the 2 shots.
read 177 times
8/18/2016 5:46:27 PM (last edit: 8/18/2016 5:46:27 PM)
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