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Problem with disc surface
show user profile  hkstr
I wanted to make a disc shape, so I drew a Circle and converted it to Ed. Poly. But now I want to modify a bit its shape and I see it doesn't have interior polygons (only vertices and edges and 1 big poly). Aside from creating each polygon by hand by cutting/connecting, what can I do?
read 306 times
9/28/2016 9:37:05 PM (last edit: 9/28/2016 9:37:05 PM)
show user profile  npcph
Do you want a 2d disk shape similar to a plane? just create a cylinder with the diameter, cap segments and sides that you want, then using edit poly, remover the side and bottom polys.

read 301 times
9/28/2016 10:05:54 PM (last edit: 9/28/2016 10:05:54 PM)
show user profile  hkstr
I did that and it worked - but what about other shapes that come only as splines, like NGon, Egg, Star etc.
How do I turn them into a mesh of polygons, (not just the 1 poly that results from Convert to Poly). Is there a way to automatically generate a mesh, or does one have to do it by hand?
read 289 times
9/29/2016 6:56:56 AM (last edit: 9/29/2016 6:56:56 AM)
show user profile  ccampbell
What about slapping a subdivide modifier followed by a quadify?
http://screencast.com/t/FbCznHkBZ




$Entrepreneur = if((Designer + Engineer)*Programmer){Problem Solver};



read 271 times
10/1/2016 1:02:32 AM (last edit: 10/1/2016 1:02:32 AM)
show user profile  Garp
Inset the polygon a little and collapse it.
If you then want some circular segmentation, select the radial edges and use connect.




read 263 times
10/1/2016 1:32:37 AM (last edit: 10/1/2016 1:32:37 AM)
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