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Problem with converting Spline to Poly
im kinda new to 3dsmax and i want to make a 3d logo for a friend, now i have this problem where everytime i try to convert that spline to a poly:
but it should be the other way around...
im trying for hours now, but i cant find any solution.
Please help me out!!
read 276 times
10/5/2011 8:33:15 PM (last edit: 10/5/2011 8:33:15 PM)
If you check every vert of the spline before converting, you'll find a pair of verts that have the tangent handles overlapping. This causes a little loop and means that the mesher won't be able to figure out a capping scheme.
Select all your verts and zoom in on each one. This will work for sure.
read 272 times
10/5/2011 8:54:37 PM (last edit: 10/5/2011 8:54:37 PM)
WOOOT 2 points at the right side were not connected, now it finally works!!
thanks a 1000 times dude :)
read 267 times
10/5/2011 9:11:06 PM (last edit: 10/5/2011 9:11:06 PM)
Glad it worked. One more tip. If you want to add modifiers like bend etc to the type, add a subdivide modifier first. This will make small uniform triangles that will deform nicely.
read 263 times
10/5/2011 9:18:42 PM (last edit: 10/5/2011 9:18:42 PM)
cool thanks for the tip :)
read 256 times
10/5/2011 10:14:14 PM (last edit: 10/5/2011 10:14:14 PM)
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