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Private Render Farm
show user profile  cbflex
Hey Guys. General question to the crowd.

My current computer is abot 3 years old, maybe pushing onto 4. I might one day upgrade and probably will, but for now my current system does all the work I need it to do.

My quesstion is, being that my current CPU is now 4 years old, I can only expect it to be worth much less on the market. So, I was thinking about creating my own little network farm. I have some renders that take about 40 minutes per frame when rendered in High Res. I calculated, that if I have 10 of my CPUs running at once, that I could render my animations in high res in 1-5 minutes.

I think it might be worth more, to buy a render farm than a whole new computer.
What would I need to get this done? Would it be easy?
Would I need a special room setup that's kept cool?
Where can I start reading about setting this up?
I am not even sure where to begin in terms of thinking about buying the casing and motherbaords or whatever, and setting it all up efficiently...
read 836 times
5/30/2016 6:03:24 PM (last edit: 5/30/2016 6:03:24 PM)
show user profile  ijzerman
I would buy littlest(is this english) pc's as possible. Better get one kick ass mega machine. Less management, less licenses, lower electricity bill etc.
Get as many cores as you can in one pc :)

Pushing buttons since "86
read 806 times
5/31/2016 8:59:35 AM (last edit: 5/31/2016 8:59:35 AM)
show user profile  FX
Render farms are nothing special, they are just PC's on a network administrated with some front-end software, ie: Deadline.

What's your budget ?

read 793 times
5/31/2016 1:04:34 PM (last edit: 5/31/2016 1:04:34 PM)
show user profile  Undersky
I'd take a look at Redshift. A GPU renderer, so stick a couple of 980Ti's or 1080 cards in one machine, and you don't have the need for a render farm.
Demo reel, 2010
read 787 times
5/31/2016 1:52:41 PM (last edit: 5/31/2016 1:52:41 PM)
show user profile  khamski
It's funny that only from your explanation i got how it works.
Nothing on-site.
Not a word.
I expected some tasty explanatory video tbh.
Thx for the heads up.
Installing their soft now --------

oh.. i found a video.
But 0nly for Maya for some reason...


Hum... So it's a separate renderer?
With it's own shaders and stuff ?

I thought Redshift is a render BOOSTER. Not a new renderer...

**more thoughts....

It works ONLY with Maya and SoftImage... O_O

read 774 times
5/31/2016 5:18:40 PM (last edit: 5/31/2016 5:40:16 PM)
show user profile  khamski
whYcan'TiDeLetEMes$aGe ?

read 771 times
5/31/2016 5:33:14 PM (last edit: 5/31/2016 5:45:32 PM)
show user profile  simon3dking
My suggestion is not that necessary to build your own private render farm if you don't have frequent artwork to render. Not saying you need to spend so much time, energy and money to maintain the small render farm.

And if you are using Blender, the sheepit-renderfarm is a free source for everyone, some kind of resource sharing network to help artists render the artwork.

Fox Render farm: Get $20 free credits now.
read 546 times
10/26/2016 4:16:03 AM (last edit: 10/26/2016 4:16:03 AM)
show user profile  render
you're right, it is proving quite tricky getting hold of the tech required to have your own real-time "farm" right now.

so until it becomes more widely available, we've got this :

read 523 times
10/26/2016 11:49:03 AM (last edit: 10/26/2016 12:27:17 PM)
show user profile  chillywilson
Has anyone used gpubox

read 485 times
10/26/2016 1:51:00 PM (last edit: 10/26/2016 1:51:00 PM)
show user profile  Bolteon
^^ as with all other cloud solutions... this is the issue:

"For using the GPUBox infrastructure we recommend a minimum 10 Gb/s network connection.

-Marko Mandaric

read 449 times
10/27/2016 2:27:35 AM (last edit: 10/27/2016 2:27:35 AM)
show user profile  carrrottt09
There's always the option of using a render farm that is already established and you pay for the processing power/hr usually. I haven't used them, but I know people that have and they can be a real life saver in a pinch.
read 417 times
10/28/2016 6:39:40 PM (last edit: 10/28/2016 6:39:40 PM)
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