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Plug and play render farm?
show user profile  Jock
So been going solo now for quite a few weeks and the one thing that keeps bugging me is render times. Thing is at current im doing 2-3 jobs a day and the issue is each one of them takes about 1-1.5 hours each to render, so had you to take that out i'd probably squeeze in another job.

Now i'm not the greatest when it comes to messing about with technical things so is there any solution out there that would basically give you more render power but be as simple as to plug into the computer and off you go.

Things is ive heard a lot of nightmares with regards people setting up distributed rendering etc and I've even read posts regarding boxx's solutions and they all seem to be a bit of a pain to set up. I've got visions of spending a fortune on a solution and yet cant get it to work.

I somehow need to cut my render times right down to fit more work in.
read 1368 times
11/16/2011 10:43:27 AM (last edit: 11/16/2011 10:43:27 AM)
show user profile  Dave
Charge for the render time?

"I flew over Egypt once"

read 1360 times
11/16/2011 11:02:18 AM (last edit: 11/16/2011 11:02:18 AM)
show user profile  roccodiablo
when I'm in that situation I usually just send it to be rendered at rebus. If you only get it rendered on one machine it's really cheap - like a fiver or something
read 1348 times
11/16/2011 11:58:39 AM (last edit: 11/16/2011 11:58:39 AM)
show user profile  Mr_Stabby
when rendering whole frames per node there isnt much issues setting it up, all you need is a network mapped source file folder and a bunch of pc's with MR standalone or max installed running the server program

if you're talking about distributed bucket rendering for a single frame though its best to stick to 1 beefy machine because some shaders and systems in max (like ss lightmaps or volume scatter) are still incapable of sharing resources over the network and thus you get unacceptable renders no matter what you do

read 1345 times
11/16/2011 12:09:20 PM (last edit: 11/16/2011 12:09:20 PM)
show user profile  Jock
Yeah they are single frame images.

Might be a simple case of buying a beefier computer like you say. Another option might be the likes of rebus, i'll need to look into that.

Charging for the render times an option but as ever, its a case of trying to keep costs down to stay competetive. Some of the prices my clients are getting offered elsewhere are ludicrous, as in cheap, though not sure what there quality would be like for those prices.

read 1333 times
11/16/2011 4:14:43 PM (last edit: 11/16/2011 4:14:43 PM)
show user profile  CarnivoreMan
Boxx has some solutions, though they arent super cheap.
here is there Render Farm on Wheels:
They have smaller little node options though too.

I've talked with them a few times and they all seem like a good group of folks. I'm sure they could walk you through any kind of setup. .. all support is from a single office in the US, so you want be calling India or something.

EDIT: I totally missed that you mentioned Boxx already, sorry for the redundancy.

read 1316 times
11/18/2011 5:09:34 PM (last edit: 11/18/2011 5:12:23 PM)
show user profile  Jock
Nah thats not redundant, I'm more than willing to consider Boxx, but I was just a bit put off by the thought of setting it up and if it was something i'd ve able to do or not. But I suppose youre right, I mean hopefully its something they would be able to walk me through.
read 1308 times
11/18/2011 5:19:43 PM (last edit: 11/18/2011 5:19:43 PM)
show user profile  Dr. Jim
I'm not sure I follow:

You got about 1.5hrs X 3 jobs a day to render = 5 hours rendering per day.
Plus you need to actually be "working" at the same time ideally.

So you just need another computer. What the problem?

No matter what you get hardware-wise, you will need to setup a render manager to handle the distributed rendering. E.G. Backburner would be fine.

Just send the whole job to the render machine, and you wont be dealing with map calc oddities and such like Stabby mentioned.

Bottom line seems like 1 machine to work on, and 1 machine to render is all you need.

Boxx stuff is still just another machine, 'magic' software invovled.....still need to set up a render manager.
read 1305 times
11/18/2011 5:38:06 PM (last edit: 11/18/2011 5:38:06 PM)
show user profile  Jock
Yeah basically those 3 hours rendering are potentially another job, so i'm looking for a solution to somehow work during that time.

I've tried setting the affinity of the program and it helps a lot on certain tasks but some it still struggles with.

So was looking for a solution, if there was such a thing, which was simple plug and play, significantly increasing render power. Another computer is feasible, but my office is going to end up pretty cramped. I can live with that though if its the most sensible solution. I'm not very well versed with these kind of setups, gaving only ever worked and rendered on one machine.
read 1300 times
11/18/2011 5:43:56 PM (last edit: 11/18/2011 5:43:56 PM)
show user profile  Dr. Jim
If you are looking for a render farm hardware solution, then you will be adding another machine in some fasion: Either a dedicated small form factor rendernode from Boxx ($$$) OR simply another normal sized workstation.
Use your existing keyboard/monitor to control it. SO no space lost with additional monitor/keyboard.

Plug and PLay? I guess I still dont get that? Like a ppiece of hardware that just plugs into your USB and somehow connects with MAX and renders?
That doesnt exist.

Hardware exists.
Software exists (and i included with MAX)

Simply decide what hardware,.....then install software and you are good to go.

If you are concerned about installing/setting up Backburner? Don't be. It is blindingly simple.

read 1296 times
11/18/2011 5:57:03 PM (last edit: 11/18/2011 5:57:03 PM)
show user profile  Jock
Yeah thats kind of what i was getting at with plug and play, something that somehow connects and needs no configuring etc. I knew it was a long shot.

I suppose my fears of backburner etc come from trying to set it up when i worked in an architects practice and could never quite get it to work correctly, but in truth it was only ever half assed because it wasnt so much a neccesity, more just me tinkering.

So do you know this then...if i was to go down the route of a new computer (which would also inadvertantly solve another issue regarding if this computer ever goes down) would that mean I would need another licence of both Max and Vray?
read 1289 times
11/18/2011 6:14:05 PM (last edit: 11/18/2011 6:14:13 PM)
show user profile  Dr. Jim
You can put the MAX render manager on another machine(s) no problem at all.

I'm not sure how many Vray render licenses you get with purchase.......someone else (or their site) will tell you pretty quick.

I only have it on 1 machine (well 2, 1 at work and one at home....and I just move my dongle when needed). So I do not use it in a multi-machine setup.

You will find MORE than enough of us here willing and able to help you set it up :-)
read 1283 times
11/18/2011 6:58:44 PM (last edit: 11/18/2011 6:58:44 PM)
show user profile  Jock
Good stuff!

Think I'll look into purchasing a new computer in the new year, as mentioned it actually solves a couple of issues and should pay for itself pretty quickly.

Cheers for the help, it's appreciated.
read 1279 times
11/18/2011 7:14:10 PM (last edit: 11/18/2011 7:14:10 PM)
show user profile  Dub.
If you are only going to use 2 machines, get deadline from thinkbox software. It's free and a billion times better than back burner.

read 1251 times
11/19/2011 10:16:11 AM (last edit: 11/19/2011 10:16:11 AM)
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