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picture to plane
show user profile  MysteryKe
Hi All!

How can I insert a picture (about a page of newspaper) to a Plane-object? I'm trying it for a some days :D I'm using 3DS Max 2012 Desgin.

read 710 times
8/23/2012 12:19:40 PM (last edit: 8/23/2012 12:19:40 PM)
show user profile  Chris123643
explains it here

read 702 times
8/23/2012 12:44:50 PM (last edit: 8/23/2012 12:44:50 PM)
show user profile  MysteryKe
Thank you,I'll try to do it :)
read 688 times
8/23/2012 1:24:54 PM (last edit: 8/23/2012 1:24:54 PM)
show user profile  jareu

He who says it cannot be done is interrupting the man doing it.

read 685 times
8/23/2012 1:34:26 PM (last edit: 8/23/2012 1:34:26 PM)
show user profile  MysteryKe
Okay, I'll do it :D
read 679 times
8/23/2012 1:54:44 PM (last edit: 8/23/2012 1:54:44 PM)
show user profile  LOL500
You should try a beginner tutorial on textures.

read 663 times
8/23/2012 3:04:12 PM (last edit: 8/23/2012 3:04:12 PM)
show user profile  MysteryKe
I tried some beginner tutorials on textures, but only simple textures are worked.
I think that these things are worked more better on 3DS Max 7, when I used that. Unfortunately, I started some element in 3ds max 2012.
read 663 times
8/23/2012 3:30:17 PM (last edit: 8/23/2012 3:30:17 PM)
show user profile  MysteryKe
The program loaded the bitmap to Material Editor, but it can't to assign to Plane object.
What should I do?

Kattints ide, és nézd meg a(z) hiba.png képet teljes méretben!
read 652 times
8/23/2012 4:58:45 PM (last edit: 8/23/2012 4:59:09 PM)
show user profile  herfst1
Push this button:

read 649 times
8/23/2012 5:04:36 PM (last edit: 8/23/2012 5:04:36 PM)
show user profile  del3d
You don't have the newspaper material assigned to your plane.

You have the plane object selected and 4 solid corners on the material sample are showing up on the grey material. That is the material that is currently assigned to your plane.

Use the 3rd icon from the left shown on herfst1's image below to assign selected material to selected object.
read 641 times
8/23/2012 5:32:29 PM (last edit: 8/23/2012 5:32:29 PM)
show user profile  jareu
wait, have you made a material with the bitmap as the diffuse map, or have you just clicked on new material and chosen bitmap?

you'll need to make a material and assign the bitmap as a diffuse map.

I'm trying it for a some days
do some tutorials. it will take you literally 10 minutes to learn about materials and what they do.

He who says it cannot be done is interrupting the man doing it.

read 633 times
8/23/2012 6:26:15 PM (last edit: 8/23/2012 6:26:15 PM)
show user profile  MysteryKe
I just clicked to button near the Roughness in Diffuse box, because I not found the Diffuse channel button, like this tutorial ( and older 3ds max versions.
This my Material editor window:
Click here and see this picture in full-size!

What should I do? I did see that diffuse-channel button in other tutorials.
read 610 times
8/23/2012 11:09:40 PM (last edit: 8/23/2012 11:09:40 PM)
show user profile  LionDebt
Use the node/slate editor. It's a lot easier to get to grips with.

Click 'Modes' on the top of that window you posted, and select Slate Editor ( I think ). Then, create new Standard material, click and drag from the Diffuse slot, select Bitmap, choose your newspaper image.

Then, in the viewport, select your object, right click on your new material (in the Slate Material Editor), and say 'Assign Material to Selection', then tick 'Display Material in Viewport'.

read 604 times
8/23/2012 11:29:06 PM (last edit: 8/23/2012 11:29:06 PM)
show user profile  MysteryKe
Thank you, but it still not works :(

Kattints ide, és nézd meg a(z) slate.png képet teljes méretben!

I turned on the Show Shaded Material in Viewport button.
read 597 times
8/23/2012 11:48:13 PM (last edit: 8/23/2012 11:48:13 PM)
show user profile  MysteryKe
I made a screen-record about my problem :)

I did all things like this tutorial :) -->

read 581 times
8/24/2012 9:43:56 AM (last edit: 8/24/2012 9:48:42 AM)
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