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physique modifier
show user profile  mynodelic
hey again! well i created a biped, and added the physique modifier to my character...when i animate it, some of the mesh crashes, for example if i move the leg, half of it stays at place and the other move.
is there any specific settings for this modifier? or any tip(s) might help too.

Thanks M.
read 537 times
1/27/2009 3:24:49 PM (last edit: 1/27/2009 3:24:49 PM)
show user profile  horizon
Did you even try to set it up, or you just slapped a modifier?
Go do some tutorials, and you're probably better of with skin than physique (people say)


read 525 times
1/27/2009 3:54:51 PM (last edit: 1/27/2009 3:54:51 PM)
show user profile  mynodelic
i know that skin is better for bones no?
read 521 times
1/27/2009 4:16:40 PM (last edit: 1/27/2009 4:16:40 PM)
show user profile  horizon
Is there a point in that sentence?


read 484 times
1/28/2009 3:07:36 PM (last edit: 1/28/2009 3:07:36 PM)
show user profile  Jollabollathan
As have many in the past (myself included), he's got the wrong idea from Max's outdated tutorials that Physique is for Biped and Skin is for Bones.

Press F1, search for skin.

read 472 times
1/28/2009 5:13:26 PM (last edit: 1/28/2009 5:13:26 PM)
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