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Photoshop - Mirroring?
show user profile  9krausec
I have a product render with a solid alpha mask and I'm trying to figure out if there was any good way to mirror the product and create a reflection of it?

I figured to just take the layer, duplicate it, flip it horizontally, warp it some, create a transparent gradient fade, tweak done.. but I quickly learned that doing so doesn't work. Maybe for a head on product shot, but for a 3/4 rear product shot, nope.

Any ideas?

- Portfolio-

read 576 times
5/29/2014 7:05:24 PM (last edit: 5/29/2014 7:05:24 PM)
show user profile  digital3ds
Are you using tools from the edit -> transform menu?
- Mike Sawicki

read 570 times
5/29/2014 7:23:21 PM (last edit: 5/29/2014 7:23:21 PM)
show user profile  BishBashRoss
There is no easy way to do what you're talking about. Often it can be a right pain in the ass and you basically have to draw new elements.

read 566 times
5/29/2014 7:43:53 PM (last edit: 5/29/2014 7:43:53 PM)
show user profile  9krausec
That's what I figured BishBash... I mean looking it at a glance it's as simple as Digital mentioned... but just not how it works. haha.


- Portfolio-

read 563 times
5/29/2014 8:07:31 PM (last edit: 5/29/2014 8:07:31 PM)
show user profile  digital3ds
why not? assuming your product isn't made of fur, it is as easy as that... since you don't have an alpha you're obviously going to have to put SOME elbow grease into it... but if its anything hard surfaced i don't see how that would be difficult
- Mike Sawicki

read 552 times
5/29/2014 9:03:16 PM (last edit: 5/29/2014 9:05:11 PM)
show user profile  9krausec
it's at a 3/4 angle man. Perspective shits don't line up. If it were a head on shot it'd be swell, but it's not. It's of an elliptical so there are a lot of components about.


Hell that's a simple popcorn box and he had to fidget with it a tad. Now attempt that with complex geo.

- Portfolio-

read 548 times
5/29/2014 9:05:26 PM (last edit: 5/29/2014 9:06:24 PM)
show user profile  digital3ds
angle shmangle

its just image manipulation, you get what u put into it... wish I had a one click for u, photoshopping can get tedious

but you were on the right track from the beginning. theres nothing you cant do with "perspective" "warp" "distort" "Liquify" "Len Correction" etc etc etc etc
- Mike Sawicki

read 544 times
5/29/2014 9:12:06 PM (last edit: 5/29/2014 9:16:30 PM)
show user profile  9krausec
I guess I did forget to mention that I was trying to find a simple, time efficient solution too. So although I don't mind putting forth some elbow grease it's not an option to get the reflections in PS over rendering them out.

EDIT: To be frank if I were rocking 3ds or maya at work I'd just render it out as a separate element and have it done pretty quickly. Don't have that option though.

- Portfolio-

read 533 times
5/29/2014 9:19:27 PM (last edit: 5/29/2014 9:20:34 PM)
show user profile  BishBashRoss

With some objects though entire parts for reflections will need to be created from scratch. Depending on the object these parts may have no similarities with the parts you have available to you. This is something that comes up at work on occasion and believe me it can be a royal pain in the ass.

read 531 times
5/29/2014 9:30:01 PM (last edit: 5/29/2014 9:30:01 PM)
show user profile  digital3ds
yea.. unfortunately I'm familiar with these ass pains, and if a simple re-render isn't an option, I don't see many others, sadly 8 /
- Mike Sawicki

read 528 times
5/29/2014 9:38:10 PM (last edit: 5/29/2014 9:38:27 PM)
show user profile  digital3ds
On second thought you might have more luck using after effects (or another)... it has effects that could get you a better result than the default filters pS uses.. that obviously won't make anything faster, but might give you a nicer reflection
- Mike Sawicki

read 521 times
5/29/2014 9:46:47 PM (last edit: 5/29/2014 10:05:21 PM)
show user profile  HANZZ
A popcorn box would take about 3 minutes.

An elliptical exercise machine cannot be flipped and made to work using such photoshop trickery. The complexity of the shape means he'd have to see it from underneath (the reflection...? remember?) and that won't be accurate if he just mirrors what's already there. He'd have to rebuild the product by hand.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 509 times
5/29/2014 10:12:45 PM (last edit: 5/29/2014 10:12:45 PM)
show user profile  digital3ds
he said 3/4 horizontal, not 3/4 vetical

even so, it wouldn't be much different than this, which uses no filtering, distortion, or anything other than "flip horizontal" and a layer on "colorBurn". In another case, where there is an eliptical backdrop, u use filters to correct the distortion

took 2 minutes... you get what u put into it. if he can't re-render and needs the shot, its more than do-able... what do you think happens in film? Everything is always perfect? - not intending to rant

- Mike Sawicki

read 497 times
5/29/2014 10:43:12 PM (last edit: 5/29/2014 11:04:15 PM)
show user profile  9krausec
Ground reflections... Mirroring across more-so of a horizontal axis. I wish it was what you are showing Digital! Thanks though for taking the time to help. I should of specified.

- Portfolio-

read 485 times
5/29/2014 11:50:39 PM (last edit: 5/29/2014 11:50:39 PM)
show user profile  BishBashRoss
Of course it's easy if you can just flip it. We're talking about when that isn't an option!

read 479 times
5/30/2014 12:20:28 AM (last edit: 5/30/2014 12:21:55 AM)
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