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PFsource problem
show user profile  Zigna
I have been working on a tree thats suppose to sprout leafs, and then drops them after they have turned red/orange┬┤ish, my problem is sticking the leafs to the damn tree in a "realistic" way.

I guess for you to help me i should explain what i have done so far.

i got a tree pretty standard, lots and lots of squary thingies.

I made some leafs out of a plane and a 2 sided material, put a morpher on it and *puff* its growing, its magic really.

Now for my problem, i have made a really awesome PFsource to control the leafs so they fly/fall and form letters, but no matter how i stick these leafs to my tree they are not attached corretly. i cant get the to attach at the stem of the leaf and go from the tree and out, the rotation operator can only make them go random or in a single direction.
I am not even sure that PF_source is the right tackle the problem, any sugestions is greatly apreciated.
Is there any one that can help with this?

I have really tryed seaching the web for this, couldent find anything, ended up here seems to be a decent forum, so thought i would give it a try.

ohh and sorry for the crappy spelling this is the best me and google could come up with^^
read 730 times
6/1/2011 8:21:02 PM (last edit: 6/1/2011 8:21:41 PM)
show user profile  gogodr
you need to place position object, speed by surface and lock bond in that order.

Hello there

beautiful ;3

read 720 times
6/1/2011 9:30:40 PM (last edit: 6/1/2011 9:30:40 PM)
show user profile  Zigna
Thought i had allready done that except for the lockbond, i guess it was to late for me to know what i was doing, thanks for the quick responce.
read 704 times
6/1/2011 11:35:27 PM (last edit: 6/1/2011 11:35:27 PM)
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