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PFS - Collision With Objects
I have a city that im trying to make particles collide with, instead of making hundreds of deflectors.
I cant find a way to do it in the particle view. Is there any way to use a object as its own deflector or do have to just go with deflectors?
Thanks for any help.
Sorry about my English :)
read 455 times
2/3/2009 4:37:47 PM (last edit: 2/3/2009 4:38:57 PM)
A udeflector uses a mesh as a deflector I believe
read 448 times
2/3/2009 4:46:41 PM (last edit: 2/3/2009 4:46:41 PM)
Thank you very much.
You saved me 10+ hours of works :D.
read 446 times
2/3/2009 4:48:59 PM (last edit: 2/3/2009 4:48:59 PM)
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