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PF Source particles some times don't render
I have a scene that has a PF Source and upon opening if I render the scene it renders all the particles fine. But occasionally when I render afterwards it doesn't show the particles correctly, it shows some but not all.
It takes some time to update the particles before rendering so I thought it may not be updating correctly? I have some 5 million particles in one of the events which may or may not cause a glitch due to the amount.
Has anyone come across this before?
Here it is after opening the file which renders correctly.
Here it is rendering a second time straight after the first. No change in timeline or settings but it only seems to render some of the particles this time round.
Here is the Particle view, perhaps I have something set up incorrectly as my knowledge is limited on this. It is the PF Source Small that keeps glitching.
read 375 times
12/31/2014 12:55:24 PM (last edit: 12/31/2014 12:58:45 PM)
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