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PF and breaking objects?
show user profile  Pro TKer
I need to make a bunch of eggs falling and breaking when they hit the floor. (no liquid inside)
I thought about using reactor and the fracture modifier but its too slow.
How would this be done using Particle Flow?
I'm not too familiar with PF or scripting. I'm assuming it might take a script to do this?

read 676 times
4/5/2008 11:05:25 AM (last edit: 4/5/2008 11:05:25 AM)
show user profile  ulisei
try procutter (compound objects).
you`ll generate the fractures in your object(s) first and reactor do the dynamics

greetings, U.

read 673 times
4/5/2008 11:17:06 AM (last edit: 4/5/2008 11:17:06 AM)
show user profile  killerbee2
thinking particles 3

read 630 times
4/5/2008 6:51:03 PM (last edit: 4/5/2008 6:51:03 PM)
show user profile  Joey Parker Jr.
allan mckay has a great tut on fracturing with pf
 photo 2012-sig_small3_zpsbd114b69.png

read 619 times
4/5/2008 8:10:17 PM (last edit: 4/5/2008 8:13:07 PM)
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