Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
PF and breaking objects?
I need to make a bunch of eggs falling and breaking when they hit the floor. (no liquid inside)
I thought about using reactor and the fracture modifier but its too slow.
How would this be done using Particle Flow?
I'm not too familiar with PF or scripting. I'm assuming it might take a script to do this?
read 676 times
4/5/2008 11:05:25 AM (last edit: 4/5/2008 11:05:25 AM)
try procutter (compound objects).
you`ll generate the fractures in your object(s) first and reactor do the dynamics
read 673 times
4/5/2008 11:17:06 AM (last edit: 4/5/2008 11:17:06 AM)
thinking particles 3
read 630 times
4/5/2008 6:51:03 PM (last edit: 4/5/2008 6:51:03 PM)
Joey Parker Jr.
allan mckay has a great tut on fracturing with pf
read 619 times
4/5/2008 8:10:17 PM (last edit: 4/5/2008 8:13:07 PM)
Open chat window