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Path NOT-deform??
show user profile  mangaroca
Hi,

Is there a way to array an object along a closed/looped path (spline) so that the object is not deformed in any way, is cloned a defined number of times and the distances between the clones are equal?

Thank you!
read 335 times
6/10/2010 7:52:37 AM (last edit: 6/10/2010 7:52:37 AM)
show user profile  gogodr


this happened some weeks ago
http://www.maxforums.org/threads/polys_on_a_path/0001.aspx

Hello there

beautiful ;3


read 331 times
6/10/2010 7:54:05 AM (last edit: 6/10/2010 7:58:01 AM)
show user profile  mangaroca
Thank you very, very much!
read 309 times
6/10/2010 9:45:44 AM (last edit: 6/10/2010 9:45:44 AM)
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