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particle material problem
show user profile  stevey2shoes
Hi
I've made a super spray using an instanced particle.
The particle's material is basically 2 diffuse colours, red and white.
The thing is, when I render any one of the 180 frames, just to test how they will come out, everything is great.
But when I render the whole sequence, the particles come out as all white.
There is no motion blur or glare to cause this
Any ideas, what's going on?

Steve
read 265 times
10/26/2011 11:49:12 AM (last edit: 10/26/2011 11:49:12 AM)
show user profile  stevey2shoes
Sorry, sorted it (somehow), I had to scrub to the first frameof the particle flow and render from there. not sure why this all happened though
Steve
read 263 times
10/26/2011 11:57:57 AM (last edit: 10/26/2011 11:57:57 AM)
show user profile  khamski
Yeah i've spotted pflow material bug too not long ago.
Sometimes i have tojerk material event up and down for pflow to update it.
Otherwise material doesn't change in the render.


read 255 times
10/26/2011 12:31:18 PM (last edit: 10/26/2011 12:34:41 PM)
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