Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
The Life of a Sea Turtle - Tutorial by mrgrotey
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
Any particle Flow wizards here?...
Trying to get model instances to have randomized shader animation time, but nothing seems to work. If you've had success getting this going, let me know.
read 200 times
5/19/2016 1:30:21 AM (last edit: 5/19/2016 1:30:21 AM)
There is an Particle Age Map in the material editor, have you tried using that?
Or do you mean you are animating material parameters and you want to randomly offset these parameters for each particle?
:: Works ::
:: Resumé ::
:: Contact ::
:: CG Blog ::
:: Links ::
read 187 times
5/19/2016 8:55:59 AM (last edit: 5/19/2016 8:55:59 AM)
Hey, Nanne, yes, I'd like to randomize the shader appearance on each particle according to its age. No matter what I do, it's not working, and they sadly all stay in sync despite being spawned over time initially.
read 184 times
5/19/2016 9:59:57 AM (last edit: 5/19/2016 9:59:57 AM)
Open chat window