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Any particle Flow wizards here?...
Trying to get model instances to have randomized shader animation time, but nothing seems to work. If you've had success getting this going, let me know.
read 245 times
5/19/2016 1:30:21 AM (last edit: 5/19/2016 1:30:21 AM)
There is an Particle Age Map in the material editor, have you tried using that?
Or do you mean you are animating material parameters and you want to randomly offset these parameters for each particle?
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read 232 times
5/19/2016 8:55:59 AM (last edit: 5/19/2016 8:55:59 AM)
Hey, Nanne, yes, I'd like to randomize the shader appearance on each particle according to its age. No matter what I do, it's not working, and they sadly all stay in sync despite being spawned over time initially.
read 229 times
5/19/2016 9:59:57 AM (last edit: 5/19/2016 9:59:57 AM)
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