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Outdoor to Indoor
show user profile  3D-Dingo
Hello. i am currently rendering a 3d model for someone where i spin around the outside of a rectangle room (that is all that is in the scene) and then i go in through the door to view the inside.

I am having trouble making the transition from the outside to the inside nice and smooth. If i get the outdoor lighting to my liking as soon as i head inside it is way too dark and visa versa if i go the other way round. Is there a good way of sorting this problem? do i have to do two different renders? one from the outside and then do the inside separately?

thanks

Dingo
read 350 times
12/5/2011 10:16:48 AM (last edit: 12/5/2011 10:16:48 AM)
show user profile  IBENEZ21
In mental ray, you can animate the exposure values in the environment tab.

In vray, you can animate the exposure values in the vray camera.

Keep your lighting consistant (as in real life), and animate the exposure as you go from outside to inside.
Photobucket

http://www.thunderhead3d.com

read 328 times
12/5/2011 3:46:50 PM (last edit: 12/5/2011 3:46:50 PM)
show user profile  3D-Dingo
ah right so i will change the exposure value every few frames once i am traveling indoors? sounds good i didnt think of that.

thanks for the help ibanez
read 309 times
12/5/2011 7:06:05 PM (last edit: 12/5/2011 7:06:05 PM)
show user profile  3D-Dingo
I have now managed to fix my problem. Once my camera moves inside the scene now brightens and looks a hell of a lot better. thanks again

i have another problem now. My animation is 225 frames long and i dont really want to make it any longer but what i do want to do is once my camera has entered the interior of my scene i want the camera to slow down as it is going way to fast to show of the scene.

Is there a nice simple way of doing this that i am missing? i have already bound it to a path constraint and moved the camera target using Auto Key so that it moves around different aspects of the room nicely.

If anyone can help i will be in your dept as i have had trouble with this problem in the past.

replies in nice steps as it is late here and my brain isnt itself atm ha.

thanks in advance

Mike
read 296 times
12/5/2011 10:11:01 PM (last edit: 12/5/2011 10:11:01 PM)
show user profile  DannyMax
if you want to slow down the animation (play for longer)you will need to render more frames , unless you do it in post by playing at a lower frame rate and that will bring up other problems.




read 293 times
12/5/2011 10:18:52 PM (last edit: 12/5/2011 10:18:52 PM)
show user profile  3D-Dingo
hmm i am just weary about making it any longer because i do not have the best pc in the world and each frame takes a while as it is.

also wouldnt that make the entire render slower when all i need is a certain part slower? i am truly vexed by this.

if anyone wants to have a go i have uploaded my max file here http://filebucket.info/file/0knscigvn/New_Restroom.rar.html

i dont know if this will help but hopefully you can see what i mean by the camera moving way to quick indoors.
read 291 times
12/5/2011 10:28:46 PM (last edit: 12/5/2011 10:28:46 PM)
show user profile  LionDebt
I'd wait and see what Owtdor has to say about this to be honest.
read 260 times
12/6/2011 8:54:49 AM (last edit: 12/6/2011 8:54:49 AM)
show user profile  3D-Dingo
well if he can help i am more than welcome for his answer. as long as he doesnt mind me swapping him for Indor lol

p.s if anyone would be kind enough to go into my max file and sort out my line for my flythrough i would greatly appreciate it, as i can never seem to get anything i am happy with.

if you guys are too busy i understand, you have alot of great 3d to make :)
read 253 times
12/6/2011 9:16:24 AM (last edit: 12/6/2011 10:00:11 AM)
show user profile  3D-Dingo
Hey, i have searched many other forums for such answers and there seem to be a array of different options but none of them seem to be explained for someone like me who hasnt quite grasped all the jargon yet :)

one guy says:

Speed up the framerate then playback (for the final render) at normal speed = slomo.

any ideas what he means>>

others say to go into the curve editor and change tangents etc, which i dont understand but will look into.

"problem solved"!
read 235 times
12/6/2011 11:14:37 AM (last edit: 12/6/2011 1:53:58 PM)
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