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Orthographic modeling
show user profile  ash13y
Hi, im modeling a simple robot sprite which im going to use in flash.

At present iv finished the model, but i need to render it in orthographic (with no perspective at all) from the top right of the robot.

Iv tried estimating where i should render from, but when i put it on my grid in flash it doesnt have the right angles.

does anyone know how i would do this? thanks

i cant remember if it is orthographic or isometric, i dont know the difference
read 491 times
1/8/2009 8:15:53 AM (last edit: 1/8/2009 8:15:53 AM)
show user profile  mrgrotey
Orthographic views are top bottom left right front and back. Isometric is when you fake the look of 3d using 60° angles but the edges never meet at a vanishing point.

What you can do is create a target camera, align its target to the center of the object you are looking at and tick the 'orthographic' box in its modify panel, then clone the camera (Ctrl+V) and rotate it around its target object. This way you wont have to guess if the different views line up.




read 485 times
1/8/2009 8:20:49 AM (last edit: 1/8/2009 8:22:16 AM)
show user profile  MrPumpernickel
mrgrotey, more like top, bottom, left, right, front and back are orthographic views. Yeah, it's all in the semantics since orthographic views is basically any view that represents a 3d object in 2 dimensions. Isometric is about so much more than just faking the view of 3d using 60 degree angles, it has a multitude of uses but I won't be a design nerd and start listing them here (sat all day today and made an IKEA-style manual on how to use a product, all completed with isometric schematics and exploded views).

Isometric projection is basically a type of orthographic projection if one wants to be picky. What's so special about isometric projection as well is that there is no horizon whereas with other orthographic angles you can have horizon.



YouTube Channel

read 445 times
1/8/2009 5:35:06 PM (last edit: 1/8/2009 5:35:06 PM)
show user profile  mrgrotey
>>"mrgrotey, more like top, bottom, left, right, front and back are orthographic views."

uhh... so what's your point? you're arguing over some commas? *rolls eyes*




read 420 times
1/9/2009 2:19:59 AM (last edit: 1/9/2009 2:19:59 AM)
show user profile  Kajico
check this old as hell but still relevant tutorial
http://www.pixelpilot.dk/isometric.htm



(\/) (°,,,°) (\/) Woop woop woop!




read 413 times
1/9/2009 2:27:11 AM (last edit: 1/9/2009 2:27:11 AM)
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