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Organic modeling
show user profile  smou7a2010
does anyone know how its called: the technique or style of modeling, and especially how the process for producing red lines
read 352 times
1/8/2012 4:54:00 PM (last edit: 1/8/2012 4:54:42 PM)
show user profile  Sir_Manfred
Perhaps be a bit more specific? I mean... RED LINES?? That could be anything and it can be done in multiple ways depending on what types of RED LINES you are after



Visit my Portfolio
http://www.Freds3D.com

read 342 times
1/8/2012 5:07:11 PM (last edit: 1/8/2012 5:07:11 PM)
show user profile  mrgrotey
Question of the year.

Grotey

read 337 times
1/8/2012 5:22:44 PM (last edit: 1/8/2012 5:22:44 PM)
show user profile  horizon
communism


read 333 times
1/8/2012 5:27:15 PM (last edit: 1/8/2012 5:27:15 PM)
show user profile  Mr_Stabby
yeap thats probably it

read 329 times
1/8/2012 5:37:46 PM (last edit: 1/8/2012 5:37:46 PM)
show user profile  K-tonne
you want to know how to make a nose?
just going by the image in your gallery

Website and Portfolio

read 310 times
1/8/2012 7:05:35 PM (last edit: 1/8/2012 7:05:35 PM)
show user profile  smou7a2010
I apologize for the explanation, I mean graphic style of modeling of face, nose, although it is smooth but it keeps the thick polygons, sorry again I not speak English well

http://www.google.fr/imgres?q=hezarfen&hl=fr&biw=1366&bih=661&gbv=2&tbm=isch&tbnid=2ls6bDaU2OIPQM:&imgrefurl=http://www.cocacolla.it/fr/arts/hezarfen-3d-short-film/&docid=cVpxP5BilVcEUM&imgurl=http://www.cocacolla.it/wp-content/uploads/2011/01/hezarfen-7.png&w=560&h=314&ei=a-AJT4H4HYudOpXXoL4B&zoom=1&iact=rc&dur=170&sig=105982706837482681994&page=1&tbnh=102&tbnw=182&start=0&ndsp=16&ved=1t:429,r:3,s:0&tx=86&ty=67

read 304 times
1/8/2012 7:29:30 PM (last edit: 1/8/2012 7:29:30 PM)
show user profile  jareu
I think he means sharp lines. not red lines.

smou, what you're looking at is really just a cartoon style smoothed model with lots of sharp lines modelled into specific places to strengthen the visual character.

with smoothing modifiers like turbosmooth, the way to get these lines is to have several edges, typically 3, very close together. Best method to achieve that is by modelling a cartoon face like normal, and then chamfering the edges desired.



He who says it cannot be done is interrupting the man doing it.

read 267 times
1/9/2012 2:56:00 AM (last edit: 1/9/2012 2:56:00 AM)
show user profile  smou7a2010
Thank you jareu
read 229 times
1/10/2012 2:18:42 AM (last edit: 1/10/2012 2:18:42 AM)
show user profile  Ali3D
err maybe you mean low poly modeling?
--------------------------
http://Ali3D.ir

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read 206 times
1/11/2012 6:46:09 AM (last edit: 1/11/2012 6:46:09 AM)
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