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Optimize Polys / Beginner Question
show user profile  Layoric
Is there a way to select a shape and reduce the number of Polys or optimize the form by removing unnecessary Polys while still holding the shapes integrity?
read 500 times
2/5/2009 6:02:54 PM (last edit: 2/5/2009 6:02:54 PM)
show user profile  Jollabollathan
Well, the Optimise modifier is a start...

It'll ruin your topology though, be warned.

read 496 times
2/5/2009 6:09:13 PM (last edit: 2/5/2009 6:09:13 PM)
show user profile  3Ddeath
if its textured run multirez modifer, same great taste of optimise but preserved uvs :D

heed Jollabollathan warning.

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read 468 times
2/6/2009 3:30:46 AM (last edit: 2/6/2009 3:30:46 AM)
show user profile  Layoric
Will do, thanks guys
read 441 times
2/6/2009 4:13:09 PM (last edit: 2/6/2009 4:13:09 PM)
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