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Open to Materials Advice
show user profile  Yfan28
This is my first character model. I'm not able to make any further changes to the modeling at this point but I still have time to adjust the materials. I'm a complete novice with Photoshop. I'd really like to give the Armor a more realistic steel sheen, perhaps with a darker dingy look as if it's not exactly new. Right now it looks like plastic. Any advice or tips is greatly appreciated.

http://s243.photobucket.com/albums/ff68/yfan28/?action=view¤t=3aefb277.pbr

read 624 times
4/19/2008 4:35:33 PM (last edit: 4/19/2008 4:35:33 PM)
show user profile  mak
try selecting an architectural material and choosing from the provided presets.
read 586 times
4/19/2008 7:53:15 PM (last edit: 4/19/2008 7:53:15 PM)
show user profile  Yfan28
Ah I had never worked with mental ray before. It does help quite a bit toward attaining the look I'm going for, and greatly increases my render time I see. I appreciate the help.
read 544 times
4/21/2008 2:34:54 PM (last edit: 4/21/2008 2:34:54 PM)
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